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''"Genuine wild oats, culled thrashing from the stem, sown by the full moon, watered with your own urine? So that when the plants mature, and the oat nymph manifests, she will be bound to you, the fertilizer figure?'' ''"Son, believe me, I comprehend the attraction; I sowed wild oats myself when I was your age. Got me a nymph, too, with flowing green hair and a body like the great outdoors - but I had forgotten about the special watering, and so she escaped me. I never saw anything so lovely in my life - except your mother, of course."'' - Roland of North Village, A Spell for Chameleon. Wild oats are a vicious, semianimate plant that attacks anything that touches them, wrapping around feet and slashing at exposed skin. They are palpably ill-tempered but do not communicate in any intelligible way. There are just two reasons one would EVER try and harvest wild oats by hand. First, they are admittedly tasty when baked into a bread. Second, they can be used to call and bind an Oat Nymph over a one-season ritual, costing 25 XP. Once completed successfully, the newly grown patch of wild oats will bring forth a single oat nymph, who is bound to the farmer - and becomes his willing lover. (Okay, masochism is a third...) These stats reflect a 5' by 5' patch of oats. == Basics == :'''Size/Type:''' Tiny Plant :'''Hit Dice:''' 1d8 (5 hp) :'''Initiative:''' +2 (Dex) :'''Speed:''' 0 ft. :'''Armor Class:''' 12 (+2 Size) :'''Attack:''' Rake (-1 melee, 1d2-1 damage) :'''Full Attack:''' Rake (-1 melee, 1d2-1 damage) :'''Space/Reach:''' ½ ft. by ½ ft./0 ft. :'''Special Attacks:''' Entangle :'''Special Qualities:''' Camoflage, blindsign :'''Saves:''' Fort +2, Ref +2, Will +1 :'''Abilities:''' Str 9, Dex 14, Con 11, Int -, Wis 13, Cha 9 :'''Skills:''' - :'''Feats:''' - :'''Environment:''' Any land :'''Organization:''' Solitary or Patch (2-4) :'''Challenge Rating:''' 1/2 :'''Treasure:''' None :'''Alignment:''' Always Neutral :'''Advancement:''' 2-3 HD (Tiny) == Combat == Wild Oats only attack something standing or reaching into the same space as themselves. === Entangle (Su) === As a free action, a patch of wild oats can animate itself just enough to grab hold of any creatures standing within its 5 foot area. The effect lasts until the patch is killed or uprooted, or the oats decide to end it (also a free action). This ability acts like an entangle spell cast by a 4th-level druid (save DC 13). === Camouflage (Ex) === Since a patch of wild oats looks like a normal plant when at rest, it takes a successful Spot check (DC 20) to notice it before it attacks. Anyone with Wilderness Lore or Knowledge (plants and herbs) can use those skills instead of Spot to notice the plant. === Blindsight (Ex) === Wild oats have no visual organs but can ascertain all foes within 15 feet using sound, scent, and vibration.
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