D20r Sexy:Traps
From Fax Encyclopedicus
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Ever feel like your traps were lacking a certain... "spice"? That they're merely a list of a couple effects and a DC to turn them off? | Ever feel like your traps were lacking a certain... "spice"? That they're merely a list of a couple effects and a DC to turn them off? | ||
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* [[d20r Sexy:Seriously Lethal Traps]] | * [[d20r Sexy:Seriously Lethal Traps]] | ||
- | === Example Trap: Schwanz | + | === Example Trap: Schwanz Slicer === |
:CR: 2 | :CR: 2 | ||
:Type: Mechanical | :Type: Mechanical | ||
:Search: Trap (DC 20), Trigger (DC 20) | :Search: Trap (DC 20), Trigger (DC 20) | ||
- | Disable Device: Trap (DC 20, 2d4 rounds); trigger (DC 20, 2d4 rounds) | + | :Disable Device: Trap (DC 20, 2d4 rounds); trigger (DC 20, 2d4 rounds) |
:Primary Trigger: Touch (inserting a Medium-size penis into left or right holes) | :Primary Trigger: Touch (inserting a Medium-size penis into left or right holes) | ||
:Primary Trap Effect: Blades automatically slice off the offending schwanz unless it is sheathed in armor that grants a +5 bonus (or natural armor +5 or more). Magical bonuses do not count for this. (2d6 damage, 2d6 Dexterity Damage, and halve movement speed). Spells such as ''Restoration'' can restore the removed part. | :Primary Trap Effect: Blades automatically slice off the offending schwanz unless it is sheathed in armor that grants a +5 bonus (or natural armor +5 or more). Magical bonuses do not count for this. (2d6 damage, 2d6 Dexterity Damage, and halve movement speed). Spells such as ''Restoration'' can restore the removed part. | ||
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This perfectly ordinary wooden door has a beautiful, naked woman for a relief pattern, and no apparent handle. The only oddity is the open hole right where the woman's vagina would be... | This perfectly ordinary wooden door has a beautiful, naked woman for a relief pattern, and no apparent handle. The only oddity is the open hole right where the woman's vagina would be... | ||
- | Any adventurer ''stupid'' enough to actually do the obvious thing | + | Any adventurer ''stupid'' enough to actually do the obvious thing probably deserves the horrific suffering they receive from the trap - but hey, at least the door opens! The mechanism won't react to fingers (or Small adventurers), due to them not being large enough to fill the hole. An observant/smart adventurer might notice the mechanisms by the fact that the wood is thinner just above the hole, allowing them to break in and open the door. |
Other solutions may include sticking a comparably-sized object into the trap (being purely mechanical, it can't tell!), or just eating the horrific pain of losing your manhood repeatedly thanks to the handy cleric with ''restoration'' spells - any dungeon with this trap is likely to have quite a few of it around. | Other solutions may include sticking a comparably-sized object into the trap (being purely mechanical, it can't tell!), or just eating the horrific pain of losing your manhood repeatedly thanks to the handy cleric with ''restoration'' spells - any dungeon with this trap is likely to have quite a few of it around. | ||
(Some users of this trap may want to be able to get through it without the obvious issues; they might have some other mechanism for getting in that a Search check might reveal. GM's option.) | (Some users of this trap may want to be able to get through it without the obvious issues; they might have some other mechanism for getting in that a Search check might reveal. GM's option.) |