D20r Sexy:Traps

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(Created page with 'Ever feel like your traps were lacking a certain... "spice"? That they're merely a list of a couple effects and a DC to turn them off? Well, we're not ''entirely'' here to help,…')
 
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{{nsfw}}
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Ever feel like your traps were lacking a certain... "spice"? That they're merely a list of a couple effects and a DC to turn them off?
Ever feel like your traps were lacking a certain... "spice"? That they're merely a list of a couple effects and a DC to turn them off?
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Right?
Right?
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These traps usually use the enhanced trap rules made by Flying Buffalo. This means that every trap here is a problem-solving exercise; add 10 to the DC of any boring straight attempt to break the trap with Disable Device, use it as-is for a basic description, and drop it by as much as 10 to reward a player who carefully describes just ''how'' they disable the trap. (Someone who uses the rightly-placed spell or other trick to bust the trap can do so without even a Disable Device check, naturally.)
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Further, there are (usually!) two core ways to break a trap - either disabling the trap mechanics, or disabling the trigger. Each has its own Search and Disable DC. Traps can also have several phases, each of which can be disabled separately.
* [[d20r Sexy:Annoying but Nonlethal Traps]]
* [[d20r Sexy:Annoying but Nonlethal Traps]]
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* [[d20r Sexy:Significantly Lethal Traps]]
* [[d20r Sexy:Significantly Lethal Traps]]
* [[d20r Sexy:Seriously Lethal Traps]]
* [[d20r Sexy:Seriously Lethal Traps]]
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=== Example Trap: Schwanz Slicer ===
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:CR: 2
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:Type: Mechanical
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:Search: Trap (DC 20), Trigger (DC 20)
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:Disable Device: Trap (DC 20, 2d4 rounds); trigger (DC 20, 2d4 rounds)
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:Primary Trigger: Touch (inserting a Medium-size penis into left or right holes)
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:Primary Trap Effect: Blades automatically slice off the offending schwanz unless it is sheathed in armor that grants a +5 bonus (or natural armor +5 or more). Magical bonuses do not count for this. (2d6 damage, 2d6 Dexterity Damage, and halve movement speed). Spells such as ''Restoration'' can restore the removed part.
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:Bypass: Magically unlocking the door, or bashing it open, or the like.
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:Reset: Automatic
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:Cost: 3,000 GP
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This perfectly ordinary wooden door has a beautiful, naked woman for a relief pattern, and no apparent handle. The only oddity is the open hole right where the woman's vagina would be...
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Any adventurer ''stupid'' enough to actually do the obvious thing probably deserves the horrific suffering they receive from the trap - but hey, at least the door opens! The mechanism won't react to fingers (or Small adventurers), due to them not being large enough to fill the hole. An observant/smart adventurer might notice the mechanisms by the fact that the wood is thinner just above the hole, allowing them to break in and open the door.
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Other solutions may include sticking a comparably-sized object into the trap (being purely mechanical, it can't tell!), or just eating the horrific pain of losing your manhood repeatedly thanks to the handy cleric with ''restoration'' spells - any dungeon with this trap is likely to have quite a few of it around.
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(Some users of this trap may want to be able to get through it without the obvious issues; they might have some other mechanism for getting in that a Search check might reveal. GM's option.)

Current revision as of 04:42, 15 September 2010

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