D20r Sexy:Status Conditions and Influencing Them

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As a rule, a character can be in only one Physical sexual state, and one Mental sexual state at a time - an increase overrides a decrease entirely (so after the increase subsides, the character is reduced to neutral unless specified otherwise).
As a rule, a character can be in only one Physical sexual state, and one Mental sexual state at a time - an increase overrides a decrease entirely (so after the increase subsides, the character is reduced to neutral unless specified otherwise).
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Check [[d20r Sexy:Skills]] for more on Prowess.
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Check [[d20r Sexy:Skills]] for more on Sexual Ability.
== Sexual States and State-related conditions ==
== Sexual States and State-related conditions ==
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'''Neutral''': The lack of any normal sexual state. Most people spend a minimum of 95% of their day in this state.
'''Neutral''': The lack of any normal sexual state. Most people spend a minimum of 95% of their day in this state.
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'''Aroused''': The character is aroused and ready for love - males are erect at this point, and females lubricated. Prowess checks against someone who isn't aroused or greater incur a -5 penalty. Aroused characters suffer a -2 on non-sexual attack rolls, skill checks, or saves for five minutes, successful spellcasting requires a Concentration check (DC 10 + Level), and they must make a Will save against DC 5 each round or become Horny. Arousal can be observed with an Awareness check (DC 15 for men, 20 for women). Combat drops arousal fast - the condition lasts only one minute (ten rounds), and the character may make a Fortitude save each turn (DC 15) for that turn to count as three for that timer.
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'''Aroused''': The character is aroused and ready for love - males are erect at this point, and females lubricated. Sexual Ability checks against someone who isn't aroused or greater incur a -5 penalty. Aroused characters suffer a -2 on non-sexual attack rolls, skill checks, or saves for five minutes, successful spellcasting requires a Concentration check (DC 10 + Level), and they must make a Will save against DC 5 each round or become Horny. Arousal can be observed with an Awareness check (DC 15 for men, 20 for women). Combat drops arousal fast - the condition lasts only one minute (ten rounds), and the character may make a Fortitude save each turn (DC 15) for that turn to count as three for that timer.
'''Peaked''': Peaked characters have flushed skin, rapid heartbeat, and are getting ready for climax. The penalties for being aroused go up to -4, spellcasting requires a DC 20 + Spell Level Concentration check, and if not horny, must make a Will save against DC 10 each round or become such. The DCs of Awareness checks to recognize this condition drop to 5 for men, 10 for women.
'''Peaked''': Peaked characters have flushed skin, rapid heartbeat, and are getting ready for climax. The penalties for being aroused go up to -4, spellcasting requires a DC 20 + Spell Level Concentration check, and if not horny, must make a Will save against DC 10 each round or become such. The DCs of Awareness checks to recognize this condition drop to 5 for men, 10 for women.
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These rules basically represent sex as an advancement from state to state in any figures involved in the same sexual activity (including the user themself - though HOPEFULLY you don't need to be making skill checks to simulate solo sexual behavior, the effects of your actions towards others on yourself are part of the factor). While this makes for a really bad romance novel, it's a fairly sane way to get the job done.
These rules basically represent sex as an advancement from state to state in any figures involved in the same sexual activity (including the user themself - though HOPEFULLY you don't need to be making skill checks to simulate solo sexual behavior, the effects of your actions towards others on yourself are part of the factor). While this makes for a really bad romance novel, it's a fairly sane way to get the job done.
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Prowess checks are rolled at the top of each minute, and resolved at the end of it. At the same time as the prowess check is rolled, you may make one action such as changing position or casting a spell. The most important thing you need to do, however, is declare which proficiency you're using, and on whom, as well as how much of the rank bonus you're using.
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Sexual Ability checks are rolled at the top of each minute, and resolved at the end of it. At the same time as the Sexual Ability check is rolled, you may make one action such as changing position or casting a spell. The most important thing you need to do, however, is declare which proficiency you're using, and on whom, as well as how much of the rank bonus you're using.
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The effects of the Prowess check are then resolved by checking which modifiers apply from the Modifiers List, then checking against the Arousal and Horniness charts (by gender). Failing to attain any listed chart means that the state is not maintained and can potentially expire.
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The effects of the Sexual Ability check are then resolved by checking which modifiers apply from the Modifiers List, then checking against the Arousal and Horniness charts (by gender). Failing to attain any listed chart means that the state is not maintained and can potentially expire.
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A character can make as many Prowess checks as they have applicable appendages (and can make them on anyone in reach); however, each check beyond the first raises the DC of ''all'' of the checks by four, and you must split your Prowess between all ranks. Making multiple checks on the same person adds the results of all checks together for the total Prowess on that person.  
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A character can make as many Sexual Ability checks as they have applicable appendages (and can make them on anyone in reach); however, each check beyond the first raises the DC of ''all'' of the checks by four, and you must split your Sexual Ability between all ranks. Making multiple checks on the same person adds the results of all checks together for the total Sexual Ability on that person.  
Any conditions that apply for half of the minute are considered to apply; any that apply for less aren't. As always, the GM is free to just plain fudge the numbers to make this easier.
Any conditions that apply for half of the minute are considered to apply; any that apply for less aren't. As always, the GM is free to just plain fudge the numbers to make this easier.
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=== Modifiers ===
=== Modifiers ===
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Any modifier that applies here modifies all DCs on both the Arousal and Horniness charts, unless specified otherwise. (Thus, if the DC goes up, it's bad.) Notice that the chart only modifies the DC, never the Prowess ranks itself.
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Any modifier that applies here modifies all DCs on both the Arousal and Horniness charts, unless specified otherwise. (Thus, if the DC goes up, it's bad.) Notice that the chart only modifies the DC, never the Sexual Ability ranks itself.
''Physical states''
''Physical states''
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* Proficiency is ''very'' odd for the situation: DC +5
* Proficiency is ''very'' odd for the situation: DC +5
* Proficiency makes ''absolutely no sense'' for the situation: DC +10 (If a player pulls this off with a really good result, the GM is encouraged to reward them with a Rank in Sexual Reputation. A massive failure, however, can cost a rank!)
* Proficiency makes ''absolutely no sense'' for the situation: DC +10 (If a player pulls this off with a really good result, the GM is encouraged to reward them with a Rank in Sexual Reputation. A massive failure, however, can cost a rank!)
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* Each Prowess check beyond the first being made this minute: DC +4
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* Each Sexual Ability check beyond the first being made this minute: DC +4
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* Circumstances are awkward (such as in public): DC +2
* Circumstances are awkward (such as in public): DC +2
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=== Resisting Prowess Checks ===
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=== Resisting Sexual Ability Checks ===
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Characters are capable of resisting the effects of Prowess Checks using Fortitude or Will saves. If the character is Unwilling, they automatically attempt all these checks; if the character is Uninterested, they make a separate Will save ''before'' making these checks; success means these checks auto-succeed. This also represents a character's attempts to hold back their state so that they can bring their partner greater joy by lasting longer.
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Characters are capable of resisting the effects of Sexual Ability Checks using Fortitude or Will saves. If the character is Unwilling, they automatically attempt all these checks; if the character is Uninterested, they make a separate Will save ''before'' making these checks; success means these checks auto-succeed. This also represents a character's attempts to hold back their state so that they can bring their partner greater joy by lasting longer.
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These save DCs are ''only'' used when representing a character resisting Prowess checks, ''not spells or the like'' - they have their own DCs.
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These save DCs are ''only'' used when representing a character resisting Sexual Ability checks, ''not spells or the like'' - they have their own DCs.
* Against a Rise to Aroused: Fort, DC 10
* Against a Rise to Aroused: Fort, DC 10
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Note that this does make it possible for a character to shift between Climax and Ecstasy several times over several rounds. That's normal and intended.
Note that this does make it possible for a character to shift between Climax and Ecstasy several times over several rounds. That's normal and intended.
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Also note that if both characters are in Climax or Ecstasy, they're probably going to fail their checks and not be able to continue Prowess checks on each other. That's just the way it goes.
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Also note that if both characters are in Climax or Ecstasy, they're probably going to fail their checks and not be able to continue Sexual Ability checks on each other. That's just the way it goes.
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* If the Tab is more than two sizes smaller than the Slot, it doesn't do much of anything. A theoretical male Pixie would have a hard time getting anything out of a Medium-sized inserting his ''entire body'' into the orifice, let alone just his schwanz!
* If the Tab is more than two sizes smaller than the Slot, it doesn't do much of anything. A theoretical male Pixie would have a hard time getting anything out of a Medium-sized inserting his ''entire body'' into the orifice, let alone just his schwanz!
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* If the Tab is two sizes smaller than the Slot, Prowess checks (both ways) incur a -8 penalty (-4 in Quickchecking).
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* If the Tab is two sizes smaller than the Slot, Sexual Ability checks (both ways) incur a -8 penalty (-4 in Quickchecking).
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* If the Tab is one and a half sizes smaller than the Slot, Prowess checks (both ways) incur a -6 penalty (-3 in Quickchecking).
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* If the Tab is one and a half sizes smaller than the Slot, Sexual Ability checks (both ways) incur a -6 penalty (-3 in Quickchecking).
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* If the Tab is one size smaller than the Slot, Prowess checks (both ways) incur a -4 penalty (-2 in Quickchecking).
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* If the Tab is one size smaller than the Slot, Sexual Ability checks (both ways) incur a -4 penalty (-2 in Quickchecking).
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* If the Tab is half a size smaller than the Slot, Prowess checks (both ways) incur a -2 penalty (-1 in Quickchecking).
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* If the Tab is half a size smaller than the Slot, Sexual Ability checks (both ways) incur a -2 penalty (-1 in Quickchecking).
* If the Tab and Slot are of matched size, then there's no modifier - things are about normal.
* If the Tab and Slot are of matched size, then there's no modifier - things are about normal.
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* If the Tab is half a size larger than the Slot, Prowess checks get a +2 bonus, but the recipient takes 1 point of nonlethal damage each minute unless they make a Fortitude save (DC 10).
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* If the Tab is half a size larger than the Slot, Sexual Ability checks get a +2 bonus, but the recipient takes 1 point of nonlethal damage each minute unless they make a Fortitude save (DC 10).
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* If the Tab is one size larger than the Slot, Prowess checks get a +4 bonus, but the recipient takes 1d6 points of nonlethal damage every minute unless they make a Fortitude save (DC 10 + their Hit Dice). ''No Quickchecking at this point, because KO'ing the subject in the middle of sex is VERY likely.''
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* If the Tab is one size larger than the Slot, Sexual Ability checks get a +4 bonus, but the recipient takes 1d6 points of nonlethal damage every minute unless they make a Fortitude save (DC 10 + their Hit Dice). ''No Quickchecking at this point, because KO'ing the subject in the middle of sex is VERY likely.''
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* If the Tab is one-and-a-half sizes larger than the Slot, ''the Tab really should not be going into the slot.'' Prowess checks get a +6 bonus, but the recipient takes 1d6 points of ''lethal'' damage each minute (Fort save DC 15+recipient's HD reduces to nonlethal). (If you thought KO'ing someone during sex was considered bad form, picture how bad ''killing'' them will be...)
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* If the Tab is one-and-a-half sizes larger than the Slot, ''the Tab really should not be going into the slot.'' Sexual Ability checks get a +6 bonus, but the recipient takes 1d6 points of ''lethal'' damage each minute (Fort save DC 15+recipient's HD reduces to nonlethal). (If you thought KO'ing someone during sex was considered bad form, picture how bad ''killing'' them will be...)
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* If the Tab is two sizes larger than the Slot, ''why the hell haven't you read the last note yet?!?!'' Prowess checks get a +8 bonus, but the recipient takes 3d6 points of ''lethal'' damage each minute (Fort save DC 20+recipient's HD reduces to 1d6 lethal damage).
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* If the Tab is two sizes larger than the Slot, ''why the hell haven't you read the last note yet?!?!'' Sexual Ability checks get a +8 bonus, but the recipient takes 3d6 points of ''lethal'' damage each minute (Fort save DC 20+recipient's HD reduces to 1d6 lethal damage).
* If the Tab's larger than any of the previous sizes allow, ''it doesn't fit. Period. No, Just, No.''
* If the Tab's larger than any of the previous sizes allow, ''it doesn't fit. Period. No, Just, No.''
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Sometimes (most of the time, really!), you really ''don't'' want to bother running through the entire sex rules above. Let's face it, after you're used to the calculations, the rules ''still' take a good minute to go through for each minute. Sure, the in-character sex might last two hours, but do you ''really'' want to take that long for a typical fling? Save the full rules for the rare case where the encounter is important - and preferably, ''still'' run it offscreen between only the relevant players and the GM, because this gets boring ''FAST'' for those not involved. (Hell, even the GM might be optional if it's two players between each other, or the GM sincerely trusts the players.)
Sometimes (most of the time, really!), you really ''don't'' want to bother running through the entire sex rules above. Let's face it, after you're used to the calculations, the rules ''still' take a good minute to go through for each minute. Sure, the in-character sex might last two hours, but do you ''really'' want to take that long for a typical fling? Save the full rules for the rare case where the encounter is important - and preferably, ''still'' run it offscreen between only the relevant players and the GM, because this gets boring ''FAST'' for those not involved. (Hell, even the GM might be optional if it's two players between each other, or the GM sincerely trusts the players.)
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To this end, the Quickcheck rules are available - consisting of a single Prowess check for the user, and a single Prowess check for their partner. Apply every single modifier that would apply to the session, naturally. If the GM wants to mix things up, just roll from the Mixing Things Up table.
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To this end, the Quickcheck rules are available - consisting of a single Sexual Ability check for the user, and a single Sexual Ability check for their partner. Apply every single modifier that would apply to the session, naturally. If the GM wants to mix things up, just roll from the Mixing Things Up table.
=== End Results Table ===
=== End Results Table ===

Current revision as of 08:44, 29 August 2010

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