D20r Sexy:Spells

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(Level 3 Spells)
(Level 4 Spells)
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== Level 4 Spells ==
== Level 4 Spells ==
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=== Bestow Kink / Remove Kink ===
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:''Enchantment (Compulsion) [Mind-Affecting]''
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:Level: Sor/Wiz 4
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:Components: V, S, M
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:Casting Time: 1 round
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:Range: Close (25 ft. + 5 ft./2 levels)
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:Target: One creature
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:Duration: 1 day + 1 day/level
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:Saving Throw: Will negates (see text)
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:Spell Resistance: Yes
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:Material Component: A sample, highly representative object of the fetish/fret, or an enactment of the fetish/fret behavior on the part of the spellcaster.
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You manipulate the fetishes of one being, attempting to add, remove, strengthen, or weaken one Fetish or Fret. If the Kink goes strongly against their beliefs, the save is made with a +4 bonus if trying to increase the fetish (or reduce the fret), or a -2 penalty if trying to reduce the fetish (or increase the fret). The save is made a -2 penalty if simply increasing the severity of an existing fetish or fret. The caster may modify the potency by one for every three caster levels they have.
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:If the subject of the spell is brought to escasty while the kink is in effect, the kink has 50% chance of becoming permenent.
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=== Fertility ===
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:''Transmutation''
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:Level: Clr 4, Drd 4
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:Components: V, S, M, DF
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:Casting Time: 1 round
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:Range: Close (25 ft. + 5 ft./2 levels)
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:Target: One living creature
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:Duration: 1 day/level
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:Saving Throw: Fortitude negates (harmless)
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:Spell Resistance: Yes (harmless)
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:Material Component: A seed from any plant.
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The target's fertility is massively improved temporarily - increase their Fertility Modifier by 5 for the spell's duration. This spell does not provide any benefits to the act itself.
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=== Love Geometry ===
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:''Enchantment (Compulsion) [Chaotic, Mind-Affecting]''
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:Level: Sor/Wiz 4
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:Components: V, S, M
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:Casting Time: 1 round
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:Range: Medium (100 ft. + 10 ft./level)
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:Area: Several thinking creatures in a 20' radius area.
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:Duration: 1 day/level (D)
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:Saving Throws: Will negates
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:Spell Resistance: Yes
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:Material Component: Thirteen red dyed threads tangled together.
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You inflict a random selection of lusts and sudden interests on a group of people, potentially causing havoc as their new desires begin to surface. Roll 2d6 to see how many beings are affected. That many thinking creatures, randomly selected from those within the area of effect, each must make a Will saving throw or become lustful towards another creature chosen at random from those targeted by the spell. A being can be the object of lust for more than one victim. Any being affected by love geometry suffers an enhancement penalty of -10 to Sense Motive or Spot checks to notice any changes in other victims. The caster is aware of those who are targeted, but not who has succeeded on their saving throws nor towards whom the subjects' new affections are aimed.
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=== Obsession ===
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:''Enchantment (Compulsion) [Mind-Affecting]''
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:Level: Sor/Wiz 4
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:Components: V, S, M
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:Casting Time: 1 action
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:Range: Touch
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:Target: Creature touched
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:Duration: 1 hour + 1 hour/level (D)
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:Saving Throw: Will negates
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:Spell Resistance: Yes
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:Material Component: A crushed walnut.
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You cause the target to become lustful towards a creature of your choice. If the chosen creature is not of the sex romantically preferred by the victim, he receives a +5 bonus on his saving throw. If the save is failed, the subject becomes both aroused and lustful when around the chosen subject of obbession. The victim of an obsession spell develops a strong, nearly overpowering desire to have sex with the creature chosen by you. These victim suffers a -10 penalty to Will saves or Sense Motive checks to resist any seduction attempts made by the chosen creature (not stacking with penalties from mental arousal), and will often initiate seduction attempts of their own. Characters of evil alignment may attempt to rape the chosen creature if their attentions are rebuffed.
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=== Perfect Beauty ===
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:''Illusion (Phantasm) [Mind-Affecting]''
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:Level: Brd 4, Sor/Wiz 4
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:Components: V, S
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:Casting Time: 1 action
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:Range: Personal
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:Target: You
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:Duration: 10 minutes/level
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:Saving Throw: Will negates
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:Spell Resistance: No
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For the duration of the spell, all who look upon you see their own deepest sexual desire. Immediately upon viewing you, all creatures must make a Will save, with success indicating that they never see you in your normal state. If the save is failed, the character perceives you as their deepest sexual fantasy in the flesh. Because of this, you gain a +6 circumstance bonus to all sex-related skill checks with affected creatures, and they suffer a -2 morale penalty to attack you until such time as you attack them (or the spell is broken).
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Anyone who interacts with the illusion in a way that reveals an inconsistency ("This doesn't feel like skin. It feels more like a horrible alien carapace. Are you okay, babe?") gets a second saving throw to negate the effect. Anyone who exchanges notes about what they see with another affected target also gets a second saving throw to negate the effect. Anyone who makes their saving throw is immune to the phantasm for the rest of the duration, but others are still affected.
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This perception is purely a visual illusion, so creatures that do not depend on sight for sexual attraction are far less susceptible to the perfect beauty spell.
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=== Power Word Arouse ===
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:''Enchantment (Compulsion) [Mind-Affecting]''
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:Level: Sor/Wiz 4
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:Components: V
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:Casting Time: 1 standard action
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:Range: Close (25 ft. + 5 ft./2 levels)
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:Target: One creature with 200 hp or less
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:Duration: See text
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:Saving Throw: None
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:Spell Resistance: Yes
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You utter a single word of power that causes one creature of your choice to become both horny and aroused, whether the creature can hear the word or not. The duration of the spell depends on the target's current hit point total. Any creature that currently has 201 or more hit points is unaffected by power word arouse; creatures of more than 100 HP are affected for 1d4+1 hours; creatures of more than 50 HP for 1d4+1 Days, and those with less permanently (until the spell is dispelled).
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=== Rapture ===
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:''Evocation''
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:Level: Sor/Wiz 4
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:Components: V, S
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:Casting Time: 1 action
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:Range: Touch
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:Target: Person touched
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:Duration: 1 minute/level
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:Saving Throw: Fortitude partial
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:Spell Resistance: Yes
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An erotic glow surrounds the subject as they are consumed by their desires and pleasure. The subject of this spell must pass a Fortitude save every minute or be raised to Ectascy. If they succeed, they are peaked instead but are subject to another possible orgasm the next minute.
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=== Rose Armor ===
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:''Conjuration (Creation)''
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:Level: Drd 4, Sor/Wiz 5
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:Components: V, M
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:Casting Time: 1 action
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:Range: Personal
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:Target: Self
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:Duration: 10 minutes/level (D)
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:Saving Throw: See text
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:Spell Resistance: No
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:Material Component: A handful of fresh-cut rose petals.
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Upon the casting of this spell, a web of amazingly durable and tough rose vines, spotted with roses wherever you desire, springs in to being around you. All of the rose armor's thorns face outward. These vines cover almost your body, hugging it tightly (thus, it cannot be used to hide a non-humanoid form).
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You gain a natural armor bonus equal to one-half your caster level (maximum +10), and a slam attack that does 2d4 points of slashing damage (for a Medium-size creature; larger or smaller creatures do more or less damage as per Core Rulebook III, page 14). Additionally, the first time any creature sees the caster, they must make a Will save or be dazed for one round.
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In order to cast rose armor, the character must not be equipped with any sort of clothing, armor, or other large, bulky equipment which might cover their naked form. Rings, jewelry, and hats may be worn during this transformation.
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=== Spirit of Desire ===
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:''Necromancy''
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:Level: Clr 4, Sor/Wiz 6
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:Components: V, S, M
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:Casting Time: 1 action
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:Range: Touch
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:Targets: One or more people or corpses touched
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:Duration: Instantaneous
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:Saving Throw: Will negates (see text)
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:Spell Resistance: Yes
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:Material Component: An object that might stir the desires of the recipient (or would have should the target be a corpse), as well as a black onyx gem worth at least 150 gp (which, if the spell is cast upon a corpse, is places into the eye socket or mouth) for each target. The magic of the spell turns the gems into worthless, burned-out shells.
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This spell removes all the lustful thoughts, sexual desires, and erotic memories from a person and binds them to unlife with bits of that person's soul as a spirit of desire. If cast upon a living creature, that person receives a Will save to resist the spell's effects. Otherwise, they gain Iron Celibacy as a bonus feat and are considered permanently impotent or frigid. If cast upon dead bodies, no saving throw or spell resistance check needs to be made. If a corpse is effected by this spell, and then subject to raise dead (or some other means of returning it to life), the character will still be affected as if he failed the save against this spell when he was alive. These effects fade if the spirit of desire is slain.
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Regardless of whether spirit of desire is cast upon the living or the dead, you can't create more HD of undead than you have caster levels with a single casting of spirit of desire.
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The undead you create remain under your control indefinitely. No matter how many times you use this spell, however, you can control only 2 HD worth of undead creatures per caster level. If you exceed this number, all the newly created creatures fall under your control, and any excess undead from previous castings become uncontrolled (you may choose which creatures are released). If you are a cleric, any undead you might command by virtue of your power to command or rebuke undead do not count toward the limit.
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See [[d20r_Sexy:Things The GM Can Use Against Anyone Who Decides To Use This Too Seriously]] for more on Spirits of Desire.
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=== Succubus' Passion ===
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:''Necromancy''
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:Level: Sor/Wiz 4
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:Components: V, S
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:Casting Time: 1 action
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:Range: Personal
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:Target: You
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:Duration: 1 minute/level
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:Saving Throw: Fortitude negates (see text)
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:Spell Resistance: Yes
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This spell channels negative energy through the caster's body, allowing the caster to drain energy from a victim through sexual contact. The caster's embrace inflicts one negative level; the victim must succeed at a Wisdom check (DC 15) to even notice the loss. The fortitude save to remove the negative level, which may be made after twenty-four hours has past, uses the spell DC of the caster. If the save succeeds, the negative level is negated. If it fails, the negative level goes away, but one of the victim's character levels is permanently drained. Unlike the actual succubus racial abilities, succubus' passion will not work by simply planting a kiss on the victim.
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=== Transgender ===
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:''Enchantment (Compulsion) [Mind-Affecting]''
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:Level: Sor/Wiz 4
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:Components: V, S, M
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:Casting Time: 1 action
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:Range: Close (25 ft. + 5 ft./2 levels)
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:Target: One creature
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:Duration: Permanent
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:Saving Throw: Will negates
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:Spell Resistance: Yes
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:Material Component: An undergarment of the target's opposite gender.
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Under the influence of this spell, the subject experiences trans-sexuality, the unshakable conviction that he is, despite all biological evidence, of the opposite gender. The subject cannot disbelieve or be persuaded otherwise, and will immediately adapt hair styles, clothing, manners, speech, and behaviors appropriate to his newly perceived outlook. Creatures whose race has more than two genders switch to a randomly chosen gender different from their own, while creature of races with only one (or no) gender are unaffected by the spell.
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:''Note:'' Gender orientation and sexual orientation are different concepts, and the transgender spell alone will not change orientation. However, the subject will claim a different orientation based on the differently perceived gender. Thus a straight man under the influence of transgender will consider himself a woman who is attracted to women, and therefore a lesbian.
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=== Virtuous Warding ===
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:''Abjuration''
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:Level: Clr 4, Sor/Wiz 4
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:Components: V, S, M
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:Casting Time: 10 minutes
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:Range: Touch
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:Target: One creature
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:Duration: Until discharged
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:Saving Throw: Will negates (harmless)
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:Spell Resistance: Yes (harmless)
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:Material Component: A silver needle, colored inks, and at least 100 gp worth of powdered diamond.
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A derivative of the ''Glyph of Warding'' and ''Symbol'' spells (by class), Virtuous Warding defends one of the subject's orifices. While effected, the orifice cannot be forced open, nor drugs or the like forcefully administered. Like ''Arcane Lock'', it requires a wizard four levels higher than the caster, or ''dispel magic'', to break.
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Bypassing the ward (a DC 25 Strength Check, or spell that doesn't flat-out dispel it being the easy ways to do this) is met with a blast of raw magical power of a type of the caster's choice. Anyone within the blast ''except the person affected by the spell' takes 1d8 + caster level damage (no save).
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The ward is fairly obvious, forming visible runes around the protected area. The spell may be cast multiple times, each protecting one orifice (non-stacking). The subject can freely ignore the effect to voluntarily open it themselves, and even let things in.
== Level 5 Spells ==
== Level 5 Spells ==

Revision as of 08:10, 9 September 2010

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