D20r Sexy:Magical Items

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(Ring of Fertility)
 
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This section deals with a wide variety of magical items of all manner of types, including things such as potions.
This section deals with a wide variety of magical items of all manner of types, including things such as potions.
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''Some of these items should probably be revised to have the caster level and cost match more...''
== Armor Properties ==
== Armor Properties ==
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=== Self-Cleaning ===
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=== Enticing ===
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Self-cleaning armor has a fine cloth lining, and can absorb the wearer's blood, sweat, and even wastes without losing a freshly-cleaned appearance (and helping the wearer maintain a fresh appearance longer). Even damage to the armor repairs itself over a few days.
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Enticing armor is carefully crafted to highlight the wearer's features without reducing its defensive properties. The armor is Sexy-optimized and gives a +2 bonus to their Beauty modifier on top.
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''Caster Level: 5th. Prerequisites: Craft Magic Arms and Armor, mending, prestidigitation. Market Price: +1 bonus.''
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''Caster Level: 7th. Prerequisites: Craft Magic Arms and Armor, Perfect Beauty. Market Price: +2 bonus.''
=== Locked ===
=== Locked ===
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''Caster Level: 10th. Prerequisites: Craft Magic Arms and Armor, arcane lock. Market Price: +2 bonus.''
''Caster Level: 10th. Prerequisites: Craft Magic Arms and Armor, arcane lock. Market Price: +2 bonus.''
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=== Peaceful ===
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Peaceful Armor, typically white and carrying of symbols of peace, allows its wearer to cast ''sanctuary'' on themselves (DC 11 to resist).
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''Caster Level: 5th. Prerequisities: Craft Magic Arms and Armor, Sanctuary. Market Price: +1 bonus.''
=== Revealing ===
=== Revealing ===
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''Caster Level: 8th. Prerequisites: Craft Magic Arms and Armor, shrink item. Market Price: +1 bonus.''
''Caster Level: 8th. Prerequisites: Craft Magic Arms and Armor, shrink item. Market Price: +1 bonus.''
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=== Resolve ===
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Resolve Armor is dull and unembellished. When worn, it grants a +4 to Will saves, and a +10 to checks/saves to resist seduction or attempts to induce arousal.
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=== Self-Cleaning ===
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Self-cleaning armor has a fine cloth lining, and can absorb the wearer's blood, sweat, and even wastes without losing a freshly-cleaned appearance (and helping the wearer maintain a fresh appearance longer). Even damage to the armor repairs itself over a few days.
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''Caster Level: 5th. Prerequisites: Craft Magic Arms and Armor, mending, prestidigitation. Market Price: +1 bonus.''
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== Armor (Specific) ==
== Armor (Specific) ==
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=== Ring of Fertility ===
=== Ring of Fertility ===
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These rings have images of a lush countryside. When worn, they effect the wearer as if a ''fertility'' spell were cast upon them. If the wearer is already pregnant, it does nothing.
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These rings have images of a lush countryside engraved upon them. When worn, they effect the wearer as if a ''fertility'' spell were cast upon them. If the wearer is already pregnant, it does nothing.
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''Caster Level. 5th; Prerequisites: Forge Ring, fertility. Market Price: 40,000 gp.''
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''Caster Level. 5th; Prerequisites: Forge Ring, Fertility. Market Price: 40,000 gp. Cost to Create: 20,000 GP + 1600 XP''
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=== Ring of the Vampire ===
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=== Ring of Infertility ===
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''Rings of the Vampire'' are of unknown origin; most aware of them suspect them to be the result of a malicious enchanter and/or necromancer, possibly with diabolic influence. When one surfaces, trouble invariably follows.
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These rings have images of a barren wasteland engraved upon them. When worn, the wearer is incapable of impregnating others or becoming themselves pregnant (as per gender). These rings are often cursed.
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The ring makes the victim believe they are a vampire, and grants them many powers and drawbacks of them. Their AC receives a natural bonus of +3, and they gain a slam attack (if they did not already have one - 1d6 damage for medium, 1d8 for large). More significantly, they can drain blood from victims (but do not gain temporary HP from doing so), and can charm people (as per the spell ''Charm Monster'' cast by a 12th-level caster) by meeting their gaze. They do ''not'' gain the vampire's Dominate or Energy Drain abilities.
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''Caster Level: 6th. Prerequisites: Forge Ring, Disrupt Fertility. Market Price: 36,000 gp. Cost to Create: 18,000 GP + 1440 XP''
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Perhaps the nastiest property of the ring, is that the charm magic can more powerfully influence its victims thoughts if the "vampire" drains their blood, making them believe that they are slave vampires. Combined with the 'master' believing themselves to be a vampire, the result can quickly become a pandemic of disappearances.
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=== Ring of Perfected Lovemaking ===
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The most likely victims of this ring are philanthropic rich folk; it is believed that the rings may be attracted to them.
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This ring magically enhances the tender ministrations of the wearer; they receive a +10 magical bonus to any Sexual Ability checks they make. (This ''does not'' grant new specializations.)
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The ring is cursed, requiring a high-level dispel to remove from the victim. If the ring is "lost", then it will inevitably reappear in the hands of a new victim. Certain good-aligned rituals may be able to hold the ring for some time before it takes effect.
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''Caster Level: 5th. Prerequisites: Forge Ring, creator must have 5 ranks of the Sexual Ability skill. Market Price: 2,000 gp. Cost to Create: 1000 GP + 80 XP''
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''Minor Artifact, Market Price: N/A''
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=== Ring of Protection Down There ===
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This ring has an odd, rubberlike sheen to it, in spite of being made of solid iron. While worn, it provides the full effects of a condom (cannot become pregnant or cause pregnancy, +5 to saves against sexual dieases).
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''Caster Level: 9th. Prerequisites: Forge Ring, Impotence, Remove Disease. Market Price: 8,000 gp. Cost to Create: 4,000 GP + 160 XP''
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== Rods ==
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=== Rod of Pillows ===
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This rod does one thing and does it well: It conjures pillows of fine fabric and stuffing (up to one foot square each). Conjured pillows disappear after eight hours; the Rod can produce up to 20 at any one time.
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''Caster Level: 5th. Prerequisites: Craft rod, major creation. Market Price: 10,000 gp. Cost to Create: 5000 GP + 400 XP.''
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=== Rod of Vibration ===
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This 18-inch rod (which can be shaped pretty much as desired) is warm to the touch, and starts vibrating pleasantly on command. For three ten-minute periods a day, it can be 'turned up' to a more powerful setting, where it works as a ''Masterwork Dildo'', but provides a +5 bonus to relevant checks.
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''Caster Level: 9th; Prerequisites: Craft rod, Animate Object. Market Price: 38,500 gp. Cost to Create: 19,250 GP + 1540 XP.''
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== Staves ==
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=== Tentacular Staff (enhancement for existing staves) ===
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This modification of staves allows for a staff to recharge by tentacles sprouting out of one end and seeking sexual secretions. When they cause a victim to orgasm, the staff recovers five charges. The tentacles can only be used on willing, unconscious, or magically held subjects. Using this property is thus almost assuredly tantamount to rape, and thus an Evil act.
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''Caster Level: 15th. Prerequisites: Craft Staff. Market Price and Cost To Create: x2 standard.''
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== Wands ==
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=== Phallic (enhancement for existing wands) ===
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Phallic wands absorb sexual secretions to recharge when used to bring others to orgasm. Not only do they count as a ''Masterwork Dildo'', but using it to bring someone to Climax restores five charges to the wand. The wand can start to get "weird" if overcharged, having bizarre psychological effects on anyone who has 'used' it in the past month.
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''Caster Level: 7th. Prerequisites: Craft Wand, creator must have Coital Casting feat. Market Price and Cost To Create: x4 standard.''
== Weapon Properties ==
== Weapon Properties ==
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A truly horrific variant of vorpal weapons, feared by all men. A successful critical hit on a male character severs their penis from their body, causing likely-fatal amounts of bleeding in non-undead beings (5 damage per turn until the wound is healed).
A truly horrific variant of vorpal weapons, feared by all men. A successful critical hit on a male character severs their penis from their body, causing likely-fatal amounts of bleeding in non-undead beings (5 damage per turn until the wound is healed).
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''Caster Level: 16th. Prerequisites: Craft Magic Arms and Armor, keen edge, disintegrate. Market Price: +4 bonus.''
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''Caster Level: 16th. Prerequisites: Craft Magic Arms and Armor, keen edge, disintegrate.Price: +4 bonus.''
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=== Dripping ===
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Dripping weapons can sheath themselves in acid on command. Strikes while this effect is active deal 1d6 acid damage on a successful hit. Ranged weapons grant this benefit to their ammunition.
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''Caster Level: 8th. Prerequisites: Craft Magic Arms and Armor, acid splash. Price: +1 bonus.''
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=== Dripping Splash ===
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Dripping Splash weapons count as Dripping, and also explode with acid on a critical hit, dealing an extra 1d10 acid damage on top (+1d10 for each multiplier beyond x2); this bonus applies even if the Dripping effect is turned off.
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''Caster Level: 10th. Prerequisites: Craft Magic Arms and Armor, acid splash. Price: +2 bonus.''
=== Ejaculating ===
=== Ejaculating ===
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Ejaculating weapons ''must'' deal piercing damage. On a critical hit, the weapon takes on a phallic image and ejaculates a sperm-like material into the wound, adding 2d4 Dexterity and Constitution damage, and nauseating the victim (Fort save DC 14 negates).
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Only Piercing weapons can be Ejaculating. On a critical hit, the weapon takes on a phallic image and ejaculates a sperm-like material into the wound, adding 2d4 Dexterity and Constitution damage, and nauseating the victim (Fort save DC 14 negates).
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=== Masochistic ===
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Masochistic weapons have a writhing, dark blow when activated, causing their user to feel some of the pain they inflict in return for striking harder. While active, a Masochistic weapon deals 2d4 more damage, with the wielder taking nonlethal damage equal to half the damage inflicted. Ranged weapons grant this benefit to their ammunition.
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''Caster Level: 8th. Prerequisites: Craft Magic Arms and Armor, inflict light wounds, shield other. Price: +1 bonus.''
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=== Masochistic Burst ===
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Masochistic Burst weapons have the Masochistic property, and explode with raw force on a critical hit, dealing an extra 1d8*Critical multiplier damage on a critical hit.
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''Caster Level: 10th. Prerequisites: Craft Magic Arms and Armor, inflict serious wounds wounds, shield other. Price: +2 bonus.''
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=== Pleasure ===
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Pleasure weapns are imbued with sexual energy (repressed when sheathed or on command) - bestowing the effects upon its ammo if it is a ranged weapon. A creature struck by a pleasureable weapon takes nonlethal damage, and must make a Will save (DC 15) or become Aroused.
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''Caster Level: 6th. Prerequisites: Craft Magic Arms and Armor, Desire. Price: +1 bonus.''
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=== Will Sapping ===
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A signature of slavers and dominators, Will-sapping weapons look pale and sickly. A living creature struck with a will-sapping weapon must make a Will save or take 1 point of wisdom damage - permanently drained on a critical hit.
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''Caster Level: 7th. Prerequisites: Craft Magic Arms and Armor, Bestow Curse. Price: +2 bonus.''
== Weapons (Specific) ==
== Weapons (Specific) ==
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''Caster Level: 6th. Prerequisites: Craft Magic Arms and Armor, bless. Market Price: 4,302 gp. Cost to Create: 2,151 gp + 172 XP.''
''Caster Level: 6th. Prerequisites: Craft Magic Arms and Armor, bless. Market Price: 4,302 gp. Cost to Create: 2,151 gp + 172 XP.''
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== Wondrous Items ==
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=== Belt of Rapid Gestation ===
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This belt of green silk, lined with coral and gold, is capable of shortening the pregnancy of the wearer; pregnancy concludes in one-tenth the time that would be normal. This has no adverse effect on the development of the baby. (High-magic cultures thus might consider these a standard tool; shorter pregnancies are pregnancies with fewer chances for something to go wrong.)
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''Caster Level: 11th. Prerequisites: Craft Wondrous Item, Rapid Pregnancy. Market Price: 66,000 gp. Cost to Create: 33,000 GP + 1,320 XP. Weight: 1 lb.''
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=== Bodice of Transvestitism ===
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This belt is capable of making a victim appear to be exactly the opposite of their normal sex. In order to see through this disguise, a character must make a successful spot check (DC 20), though those of the gender the target appears to be gain a +5 competence bonus to this check.
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''Caster Level: 3rd. Prerequisites: Craft Wondrous Item, Change Self. Market Price: 3,000 gp. Cost to Create: 1,500 GP + 120 XP. Weight: 1 lb.''
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=== Clothing Fit For An Emperor ===
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This royal outfit looks glorious and beautiful... To the person wearing it. To anyone else, it's completely invisible. Combined with a bluff to convince the wearer that only fools cannot see it...
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It is generally ''not'' recommended that the person creating this sell it to an unaware patron. Or at the very least, they should make sure that they're not ''blamed'' for it...
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''Caster Level: 3rd. Prerequisites: Craft Wondrous Item, Emperor's New Clothes. Market Price: 5000 GP. Cost to Create: 2500 GP + 200 XP.''
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=== Earrings of Androgyny ===
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Your gender becomes indiscernible to others ''even if you are naked''. Only a Search check of DC 30 will firmly identify your gender while wearing these perfectly-either-gender-friendly studs.
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(When used humorously, referring to them as the rings of any example of [[http://tvtropes.org/pmwiki/pmwiki.php/Main/AmbiguousGender this TV Trope]] works.)
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''Caster Level: 3rd. Prerequisites: Craft Wondrous Item, alter self. Market Price: 24,000 gp. Cost to Create: 12,000 GP + 960 XP. Weight: -.''
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=== Everful Baby Bottle ===
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This glass bottle is always full of fresh, warm, highly nutritious milk. The bottle defaults to cow or goat milk, but can be set to the milk of any mammal holding it (taking a minute to 'switch over'.)
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''Caster Level: 5th. Prerequisites: Craft Wondrous Item, create food and water. Market Price: 30,000 GP. Cost to Create: 15000 GP + 1,200 XP. Weight: 2 lb.''
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=== Figurine of Wondrous Power, Alabaster Manikin ===
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This variant of the existing ''Figurines of Wondrous Power'', when animated, appears to be a lovely, naked member of the same race and opposite (or preferred) sex as the owner. The figurine serves happily and well, with a +10 to Sexual Ability and knowledge of most basic sexual techniques. It may be used no more than four times per week for up to 12 hours total.
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''Caster Level: 11th. Prerequisites: Craft Wondrous Item, animate object. Market Price: 13,500 gp. Cost to Create: 6,750 GP + 540 XP. Weight: -.''
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=== Goggles of Voyeurism ===
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These goggles allow the wearer to see others as if they were not wearing clothes. Both lenses must be worn for this to work.
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''Caster Level: 3rd. Prerequisites: Craft Wondrous Item, Emperor's New Clothes. Market Price: 8,000 gp. Cost to Create: 4000 GP + 540 XP. Weight: -.''
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=== Goggles of Wishful Sight ===
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These goggles, when worn, make anyone the wearer sees appear much more attractive - All characters are considered to have a +3 bonus to their Beauty Modifier for interactions with the wearer. Both lenses must be worn for the enchantment to be effective.
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''Caster Level: 3rd; Prerequisites: Craft Wondrous Item, ???. Market Price: 8,000 gp. Cost to Create: 4000 GP + 540 XP. Weight: -.'
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=== Hourglass of Parietals ===
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This crystal hourglass, set in iron chased with silver, enforces sexual segregation. When turned over, the time it will take to run out is set; upon running out, all males and females in the same building are compelled to move to different rooms (Will save DC 16 negates). Those affected will seek to avoid female presence for eight hours, or until they leave the building.
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''Caster Level: 14th. Prerequisites: Craft Wondrous Item, lesser geas. Market Price: 112,000 gp. Cost to Create: 56,000 GP, 4480 XP. Weight: 2 lb.''
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=== Lady's Glass Ball ===
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This small, glass sphere contains a magical gas, green in color, sufficient for 1d6 doses (6 if newly created). If inhaled by a female, it renders them unable to become pregnant for 1d4 months.
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If inhaled by a male, however, the gas causes 1d4 points of temporary Constitution damage, and makes their voice sound abnormally feminine for one week.
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''Caster Level: 6th. Prerequisites: Craft Wondrous Item, Disrupt Fertility. Market Price: 12,250 gp. Cost to Create: 6,125 GP + 490 XP. Weight: -.''
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=== Lens of Sexual Revealation ===
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This circular prism reveals the sexual alignments of those viewed through it. After concentrating on someone for one round (during which a Scry, Awareness, or other check can be used to notice detection), their full sexual orientation is revealed by a glow - ranging from blue (Andro) to red (Gyno), and glowing brighter the more indulgent the character is).
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''Caster Level: 7th. Prerequisites: Craft Wondrous Item, divine sexual orientation. Market Price: 7,000 gp. Cost to Create: 3,500 GP + 280 XP. Weight: -.''
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=== Lipstick of the Houri ===
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This slightly waxy, bright red lipstick is capable of channeling a spell. When put on, the character may cast one spell as if modified by the Conducive Kiss or Kiss Spell feat, as appropriate. One tube contains 5d6 applications, each good for one hour or one cast (whichever comes first).
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''Caster Level: 5th. Prerequisites: Craft Wondrous Item, creator must have the Kiss Spell feat. Market Price: 3,500 gp. Weight: -.''
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=== Locket of Love ===
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This small, hinged locket has a photo that changes to the caster's idea of the ideal lover. While worn, anyone within 15 feet of the wearer must make a Will save (DC 18) or become charmed. If of the caster's preferred gender, they may actually become enamored. This charm lasts for 1d3 days.
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''Caster Level: 15th. Prerequisites: Craft Wondrous Item, mass charm. Market Price: 240,000 GP. Cost to Create: 120,000 GP + 9,600 XP. Weight: -.''
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=== Miraculous Bathhouse ===
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This small marble cube, when activated, becomes a Roman-style bathhouse 60 feet square and 20 feet high, decorated with pillars and bas relief. The single entrance is 5 feet wide, guarded by a brass door that will open at the owner's command. Two iron Golems exist solely to prevent unauthorized entry.
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Inside the bathhouse is a single room, set with two pools (one hot and one cool) and several marble slabs. Gauzy silk curtains, cushions, and tapestries decorate the place, all embroidered with the owner's symbol (if he possesses one). Several swans (white if the master is good/neutral, black if evil) swim calmly on the cool pool. In the bath house are 2d6 extremely beautiful beings of the same race and preferred gender as the owner. While they appear life-like, these beings are in fact magical constructs. They are happy to please and are considered to have 10 ranks of the Sexual Ability skill. Upon command of the owner, the companions can switch to any gender or species.
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The bathhouse is always comfortably warm, and always has food and fresh water. None of this, nor any constructs, can leave the building, turning into dust if forcefully removed.
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''Caster Level: 16th. Prerequisites: Craft Wondrous Item, cloudkill, geas/quest, Leomund's secure shelter, limited wish, polymorph any object. Market Price: 255,000 gp. Cost to Create: 127500 GP + 10,200 XP. Weight: 5 lb.''
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=== Necklace of Prophylactic Beads ===
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This necklace looks ordinary except for the wearer, who can observe that 2d6 of the beads are small, gel-like spheres. When swallowed, these spheres have the effect of a ''Disrupt Conception'' spell.
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''Caster Level: 3rd. Prerequisites: Craft Wondrous Item, disrupt conception. Market Price: 1,500 gp. Cost to Create: 750 GP + 60 XP. Weight: -.''
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=== Periapt of Androgyny ===
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An extreme solution for those who ''really'' don't want their gender identified; this neck-worn enhanced version of the ''Earrings of Androgyny'' renders the wearer's gender ''completely'' indeterminable.
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''Caster Level: 5th. Prerequisites: Craft Wondrous Item, alter self. Market Price: 20,000 gp. Cost to Create: 10000 GP + 800 XP. Weight: -.''
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=== Periapt of Otherworldly Dalliance ===
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This pale, off-white jewel on a golden chain renders the wearer immune to diseases, paralysis, negative levels, or other effects that would occur due to having sexual intercourse with an outsider. Outsiders must make a Will save (DC 28) to remove it. The periapt is completely worthless in combat, against traps, or anything of the sort (well, in a more ridiculous campaign I guess you could try making out with the trap).
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''Caster Level: 8th. Prerequisites: Craft Wondrous Item, negative energy protection, protection from evil, resist elements. Market Price: 20,000 gp. Cost to Create: 10000 GP + 800 XP. Weight: -.''
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=== Periapt of Sexual Aid ===
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This brilliant-cut white gem affects the wearer and their sexual partner during sex. Males will not climax until the female reaches orgasm, while females have a +5 modifier to DC to resist orgasm.
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''Caster Level: 5th. Prerequisites: Craft Wondrous Item, delay orgasm. Market Price: 4,875 gp. Cost to Create: 2,435 GP + 195 XP. Weight: -.''
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=== Sheet of Bedroom Aid ===
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This sheet appears normal - except to one covered up with it, who will notice small patches. Anyone under the sheet can remove the patches to get, causing it to turn into a basic item in their hand. A newly created sheet usually has two of each of five types, set to turn into basic massage oil, a riding crop, a blindfold, a set of basic body paints, or two pairs of edible underwear (one for men, one for women), along with 4d4 other sexual toys. Items removed cannot be replaced.
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''Caster Level: 9th. Prerequisites: Craft Wondrous Item, fabricate. Market Price: 6,000 gp. Cost to Create: 3000 GP + 240 XP. Weight: 1 lb.''
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=== Shrinking Bikini ===
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This bathing suit appears to be a modest, one-piece affair when initially put on. The wearer, however, can make it shrink (splitting into two pieces as necessary) to reveal more; doing so forces those who view it to make a Will save (DC 11) or become distracted, much as the ''hypnotism'' spell. If used in combat, lower the DC by 2.
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''Caster Level: 3rd. Prerequisites: Craft Wondrous Item, comeliness, reduce. Market Price: 12,000 gp. Cost to Create: 6000 GP + 480 XP. Weight: 1 lb.''
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=== Underwear of Modesty ===
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This set of underwear has some gold embroidering, and always stays clean (except against magic), absorbing sweat perfectly. (They do not consume wastes, however.) They reduce the effect of beauty modifier loss due to days without bathing to -1 a week instead of -1 a day. Additionally, anyone (intentionally) taking a peek at the underwear must make a Fortitude save (DC 10) or be dazzled by a flash of light... And probably the wrath of the wearer.
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''Caster Level: 3rd. Prerequisites: Craft Wondrous Item, flare, prestidigitation. Market Price: 2,000 gp. Cost to Create: 1000 GP + 80 XP. Weight: -.''
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=== Underwear of Virginity ===
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An enhanced version of the ''Underwear of Modesty'' that ''does'' absorb waste. Anyone trying to remove the panties without the command word (even the wearer) must make a DC 28 Strength check. They are considered a cursed item for this purpose.
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''Caster Level: 3rd. Prerequisites: Craft Wondrous Item, arcane lock, flare, prestidigitation. Market Price: 4,000 gp. Cost to Create: 2000 GP + 160 XP. Weight: -.''
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=== Whirlpool Stone ===
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This stone, when placed in a small body of water (1000 cubic feet at the most) releases continuous jets of air that cause the water to swirl turbulently (not friendly to microscopic life in the water). Additional commands heat or cool the water from a range of 40 to 90 degrees Fahrenheit (Approximately 4 to 33 degrees Celsius).
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'''Caster Level: 5th. Prerequisites: Craft Wondrous Item, gust of wind, prestidigitation. Market Price: 25,000 gp. Cost to Create: 12,500 GP + 1000 XP. Weight: -.''

Current revision as of 04:52, 1 October 2010

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