D20r Sexy:Annoying but Nonlethal Traps

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Of course, stripping the subject of the painting comes at a cost... Namely, the appearance of the removal of the clothing/armor from everyone in the room. Fortunately, it's only an illusion, but it's good for scaring the pants off of everyone. The effect is like ''Emperor's New Clothes'', except the subject cannot see their clothes either.
Of course, stripping the subject of the painting comes at a cost... Namely, the appearance of the removal of the clothing/armor from everyone in the room. Fortunately, it's only an illusion, but it's good for scaring the pants off of everyone. The effect is like ''Emperor's New Clothes'', except the subject cannot see their clothes either.
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=== Dalliance Breaker ===
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:CR: 1
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:Type: Combination (Magical [''Frigid Touch''] and Mechanical)
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:Search: Trap (DC 20), Trigger (DC 20)
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:Disable Device: Trap (DC 20, 2d4 rounds); trigger (DC 20, 2d4 rounds)
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:Primary Trigger: Pressure plates hidden around the bed
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:Primary Trap Effect: Fuzzy objects drain all physical arousal from those in the trap area (Fort save DC 12 negates)
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:Bypass: No foreplay off the bed. Or ''Dispel Magic'' works too.
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:Reset: Automatic
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:Cost: 2,000 GP
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A cheap way to reflect disapproval of one's daughter's dalliances. The entire carpet around the bed is a giant pressure plate, with certain strands of the carpet being permanently modified by ''Frigid Touch''. When the pressure plate is down, the strands move around, inevitably brushing against the target's feet (this being well inside a normal house, one wouldn't be wearing shoes). Most of the time, this looks like a neat room gimmick.
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If anyone in the room is aroused, however, they'll find their arousal fades quickly whenever the strands touch them... And given that an area five feet around the bed is covered in them, it'll be hard to get from there to the bed to actually enjoy that arousal.
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=== Fake Pheromones Trap ===
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:CR: 1
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:Type: Mechanical
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:Search: Trap (DC 30), Trigger (DC 30)
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:Disable Device: Trap (DC 30, 2d4 rounds); trigger (DC 30, 2d4 rounds)
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:Primary Trigger: Pressure plate (including ''any'' failure to deactivate it)
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:Primary Trap Effect: A gas that turns out to be just water vapor with pink food coloring fills the room.
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:Bypass: Disable the pressure plate, easy enough.
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:Reset: Automatic
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:Cost: 5,000 GP
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This trap is extremely overbuilt, being very difficult to detect or disable - further, a failure to deactivate the trap automatically sets it off. Anyone who notices it and accidentally activates it will find themselves quite embarassed when the door locks behind them, and the room fills with a pink gas...
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... That does ''absolutely nothing''. Say what you will, but if you want an ego punch, there's nothing quite like making people fear for their lives pointlessly.
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=== Painful Warning ===
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:CR: 1
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:Type: Combination (Magical [''Mage Slap''] and Mechanical)
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:Search: Trap (DC 20), Trigger (DC 20)
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:Disable Device: Trap (DC 20, 2d4 rounds); trigger (DC 20, 2d4 rounds)
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:Primary Trigger: Tripwire
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:Primary Trap Effect: Subject is slapped in the face by an illusory hand.
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:Bypass: No foreplay off the bed. Or ''Dispel Magic'' works too.
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:Reset: Automatic
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:Cost: 2,000 GP
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This trap's pretty simple, and, for GMs who are merciful, a great way to warn people to watch the hell out. Quite simply, anyone who ''touches'' the tripwire feels like they were slapped in the face by an invisible hand. It hurts, inflicts one point of nonlethal damage, and leaves a stinging red mark.
=== Sexuality Adjustment Trap ===
=== Sexuality Adjustment Trap ===

Revision as of 06:05, 15 September 2010

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