D20r:Wizard

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(Phantasmagoria)
(Thanaturgy)
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'''4th Level Mystery:''' A number of times per day equal to your Wisdom modifier, you can peer into the spirit world for a number of rounds equal to your Hero Value. While doing so, you gain darkvision out to 60', can see invisible and ethereal creatures, and gain a bonus on Awareness checks equal to your Wisdom modifier.
'''4th Level Mystery:''' A number of times per day equal to your Wisdom modifier, you can peer into the spirit world for a number of rounds equal to your Hero Value. While doing so, you gain darkvision out to 60', can see invisible and ethereal creatures, and gain a bonus on Awareness checks equal to your Wisdom modifier.
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'''8th Level Mystery:'''  
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'''8th Level Mystery:''' Whenever you inflict entropic damage to a living creature, you heal 1 Hit Point per die of entropic damage dealt.
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'''12th Level Mystery:'''  
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'''12th Level Mystery:''' As a standard action, you may gain or lose the incorporeal subtype. You may only remain incorporeal (or physical, if you naturally have the incorporeal subtype) for a number of rounds per day equal to your Caster Level. These rounds do not have to be consecutive and can be broken up as needed. While incorporeal, you gain the benefits of your 4th level mystery at no cost.
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'''16th Level Mystery:'''  
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'''16th Level Mystery:''' Mindless undead cannot attack you unless they are magically compelled: undead creatures with an Intelligence score must make a Will save (DC 10 + your Hero Value + your Wisdom modifier) to be able to directly attack you. In either case, if you attack them, they become immune to this effect for 24 hours.
'''20th Level Mystery:''' You gain the lich template.
'''20th Level Mystery:''' You gain the lich template.
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'''Esoterica:'''
'''Esoterica:'''
*You gain entropic resist 1. You may take this esoterica up to six times: each time, increase your entropic resist by 1.  
*You gain entropic resist 1. You may take this esoterica up to six times: each time, increase your entropic resist by 1.  
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*You gain the ability to inflict entropic damage with a touch. By expending a spell slot and making a melee touch attack, you may inflict 1d4 points of entropic damage per level of the spell slot expended.
'''Spells'''
'''Spells'''

Revision as of 19:38, 19 February 2013

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