D20r:Wizard
From Fax Encyclopedicus
(→Rune Magic) |
(→Sylphic Tradition) |
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Line 691: | Line 691: | ||
===Sylphic Tradition=== | ===Sylphic Tradition=== | ||
- | '''1st Level Mystery:''' | + | '''1st Level Mystery:''' While airborne, you gain a +1 bonus on attack and weapon damage rolls. If both you and your opponent are airborne, increase your attack and weapon damage bonus to +2. You deal +1 damage per die for spells with the [Air] descriptor. |
- | '''4th Level Mystery:''' | + | '''4th Level Mystery:''' You may add your Charisma modifier to your result when defending against a combat maneuver (such as bull-rush or overrun). |
- | '''8th Level Mystery:''' | + | '''8th Level Mystery:''' You no longer need to breathe to survive. This means you are immune to inhaled poisons, gas-based attacks, and cannot drown, among other things. While you do not need to breathe, you may continue to do so to make use of scent, if you have it. |
- | '''12th Level Mystery:''' | + | '''12th Level Mystery:''' You gain a fly speed equal to your land speed with average maneuverability. |
- | '''16th Level Mystery:''' | + | '''16th Level Mystery:''' A number of times per day equal to your Charisma modifier, you may cast ''gaseous form'' as a spell-like ability. |
- | '''20th Level Mystery:''' | + | '''20th Level Mystery:''' A number of times per day equal to your Charisma modifier, you may spend a swift action after you cast an [Air] spell. If you do so, you do not expend the spell slot. |
'''Esoterica:''' | '''Esoterica:''' | ||
- | * | + | *You gain the scent ability. |
+ | *You may cast ''gust of wind'' as a spell-like ability a number of times per day equal to your Charisma modifier. | ||
'''Spells''' | '''Spells''' |