D20r:Wizard

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(Oreadic Tradition)
(Oreadic Tradition)
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'''16th Level Mystery:''' You ignore an amount of Damage Reduction equal to your Intelligence modifier when damaging a creature with an attack or spell. This ability requires no action.
'''16th Level Mystery:''' You ignore an amount of Damage Reduction equal to your Intelligence modifier when damaging a creature with an attack or spell. This ability requires no action.
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'''20th Level Mystery:'''  
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'''20th Level Mystery:''' Your form modifies and becomes like an elemental. Your type becomes Avatar, and you gain all the features of the Avatar type except as noted here. You gain a second slam attack that deals 2d8 damage for a Medium creature. Spells and effects that specifically target your original type still affect you, but spells and effects that specifically target avatars also apply to you. You gain 50% resistance to critical hits.
'''Esoterica:'''
'''Esoterica:'''

Revision as of 01:10, 18 February 2013

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