D20r:Wizard

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(Lernaen Magic)
(Lernaen Magic)
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'''8th Level Mystery:''' You may spit a glob of poison against a target within 30' as a standard action. Make a ranged touch attack with a -4 penalty. If you hit, your target is blinded for 1d6 rounds. In addition, they must make a Fortitude save (DC 10 + your Hero Value + your Constitution modifier) or be poisoned as if by the poison granted to you by your 4th level ability. A creature blinded by this ability may take a full-round action that provokes attacks of opportunity to wipe the venom from their eyes: doing so ends the blinding effect but not the poison. You may use this ability a number of times per day equal to your Constitution modifier times per day. This is a [Poison] effect.
'''8th Level Mystery:''' You may spit a glob of poison against a target within 30' as a standard action. Make a ranged touch attack with a -4 penalty. If you hit, your target is blinded for 1d6 rounds. In addition, they must make a Fortitude save (DC 10 + your Hero Value + your Constitution modifier) or be poisoned as if by the poison granted to you by your 4th level ability. A creature blinded by this ability may take a full-round action that provokes attacks of opportunity to wipe the venom from their eyes: doing so ends the blinding effect but not the poison. You may use this ability a number of times per day equal to your Constitution modifier times per day. This is a [Poison] effect.
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'''12th Level Mystery:''' You are immune to [Poison] effects.
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'''12th Level Mystery:''' Creatures normally immune to [Poison] effects instead only get a +5 bonus on saving throws against your [Poison] effects.
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'''16th Level Mystery:''' Creatures normally immune to [Poison] effects instead only get a +5 bonus on saving throws against your [Poison] effects.
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'''16th Level Mystery:''' You are immune to [Poison] effects.
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'''20th Level Mystery:''' Enemies who move into or start their turns within 30' of you must make a Fortitude save (DC 10 + your Hero Value + your Constitution modifier) or take 1 point of Constitution damage. This is an [Aura, Poison] effect.
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'''20th Level Mystery:''' Enemies who move into or start their turns within 30' of you must make a Fortitude save (DC 10 + your Hero Value + your Constitution modifier) or take 2 points of Constitution damage. This is an [Aura, Poison] effect.
'''Esoterica:'''
'''Esoterica:'''

Revision as of 16:16, 1 December 2011

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