D20r:Wizard

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(Astrology)
(Enchantment)
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'''1st Level Mystery:''' You may substitute your Intelligence modifier for your Charisma modifier for any Charisma-based social skill check.
'''1st Level Mystery:''' You may substitute your Intelligence modifier for your Charisma modifier for any Charisma-based social skill check.
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'''4th Level Mystery:'''  
+
'''4th Level Mystery:''' You become trained in Bluff, Diplomacy, and Intimidate.
'''8th Level Mystery:''' Creatures that are immune to [Mind-Affecting] effects instead only receive a +5 bonus on saving throws against your [Mind-Affecting] abilities and spells.
'''8th Level Mystery:''' Creatures that are immune to [Mind-Affecting] effects instead only receive a +5 bonus on saving throws against your [Mind-Affecting] abilities and spells.

Revision as of 21:46, 28 November 2011

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