D20r:Wizard

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(Jotunnskyn)
(Jotunnskyn)
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'''12th Level Mystery:''' As a standard action, you may fire a lance of ice from your fingertips at a target within 100'. To hit with an ice lance, make a ranged attack roll (not a touch attack). If you hit, your target takes 1d4 points of cold damage per caster level and must make a Fortitude save or be stunned for one round.
'''12th Level Mystery:''' As a standard action, you may fire a lance of ice from your fingertips at a target within 100'. To hit with an ice lance, make a ranged attack roll (not a touch attack). If you hit, your target takes 1d4 points of cold damage per caster level and must make a Fortitude save or be stunned for one round.
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'''16th Level Mystery:'''  
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'''16th Level Mystery:''' Creatures that are immune to cold are instead treated as having cold resist 6 against your [Cold] abilities and spells. Further, when a creature is affected by one of your Jotunnskyn mysteries and is immune to a status effect rendered by that mystery, they are considered not immune and instead get a +5 bonus on the saving throw to resist.
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'''20th Level Mystery:''' As a standard action, you may create a
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'''20th Level Mystery:'''  
'''Esoterica:'''
'''Esoterica:'''

Revision as of 19:32, 12 November 2011

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