D20r:Wizard

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(Rune Magic)
(Rune Magic)
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'''4th Level Mystery:'''  
'''4th Level Mystery:'''  
-
'''8th Level Mystery:'''  
+
'''8th Level Mystery:''' You add a number of new features to the ''alarm'' spell. First, the spell triggers for ethereal or astral creatures, if so desired. Second, you can control the area of the spell to some degree: you can lessen the area of the spell to as small as a 5' square, or enlarge it to as large as a 40' radius. Third, you may attach a ''detect'' spell to an ''alarm'' in addition to a spell she warps. If you do so, the trap will only trigger if the ''detect'' spell registers a valid target. The ''detect'' spell detects within the normal area of the ''alarm'' instead of its normal area. You must know the ''detect'' spell to use the third function.
'''12th Level Mystery:'''  
'''12th Level Mystery:'''  
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1st - ''alarm''
1st - ''alarm''
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2nd -  
+
2nd - ''detect''
3rd -  
3rd -  

Revision as of 22:05, 10 November 2011

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