D20r:Warlord
From Fax Encyclopedicus
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!Level !!BAB !!Fort !!Ref !!Will !!Special !!Auras of Leadership !!Auras of Command | !Level !!BAB !!Fort !!Ref !!Will !!Special !!Auras of Leadership !!Auras of Command | ||
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|'''8th''' || +8/+3 || +4 || +2 || +6 || Bonus Feat || 4 || 2 | |'''8th''' || +8/+3 || +4 || +2 || +6 || Bonus Feat || 4 || 2 | ||
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- | |'''9th''' || +9/+4 || +4 || +3 || +6 || | + | |'''9th''' || +9/+4 || +4 || +3 || +6 || Double Aura || 4 || 2 |
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- | |'''10th''' || +10/+5 || +5 || +3 || +7 || Legion's Alacrity | + | |'''10th''' || +10/+5 || +5 || +3 || +7 || Legion's Alacrity, Tactical Leadership +3 || 4 || 3 |
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|'''11th''' || +11/+6/+1 || +5 || +3 || +7 || Bonus Feat || 5 || 3 | |'''11th''' || +11/+6/+1 || +5 || +3 || +7 || Bonus Feat || 5 || 3 | ||
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'''Skills:''' A warlord has the Knight and Warrior skill sets and chooses one other. He gains 4+INT skill points per level (x4 at first level). | '''Skills:''' A warlord has the Knight and Warrior skill sets and chooses one other. He gains 4+INT skill points per level (x4 at first level). | ||
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+ | '''Proficiencies:''' A warlord is proficient with all simple weapons, plus any three weapon groups of their choice. They are also proficient with all armors and with all shields (except tower shields). | ||
'''Aura of Leadership (Ex):''' A warlord's mere presence is a stirring and motivating force, particularly on the battlefield. At first, second, fifth, eighth, eleventh, fourteenth, seventeenth, and twentieth, a warlord selects an aura from the list of auras of leadership below. A warlord may have one aura of leadership active at a time, and any bonus provided by an aura is considered a morale bonus unless stated otherwise. Each aura of leadership has a radius of 30'. Switching an aura of leadership is a swift action. Auras of leadership are Aura effects and are affected by feats and abilities that specifically augment auras. | '''Aura of Leadership (Ex):''' A warlord's mere presence is a stirring and motivating force, particularly on the battlefield. At first, second, fifth, eighth, eleventh, fourteenth, seventeenth, and twentieth, a warlord selects an aura from the list of auras of leadership below. A warlord may have one aura of leadership active at a time, and any bonus provided by an aura is considered a morale bonus unless stated otherwise. Each aura of leadership has a radius of 30'. Switching an aura of leadership is a swift action. Auras of leadership are Aura effects and are affected by feats and abilities that specifically augment auras. | ||
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'''Legion's Motivation (Ex):''' Starting at seventh level, a warlord may use an ability similar to his Motivation ability on multiple allies at the same time. As a standard action, he may grant a move action (as if by his Motivation ability) to all allies within a 20' radius centered within 100'. This ability is usable a number of times per day equal to his Charisma modifier. | '''Legion's Motivation (Ex):''' Starting at seventh level, a warlord may use an ability similar to his Motivation ability on multiple allies at the same time. As a standard action, he may grant a move action (as if by his Motivation ability) to all allies within a 20' radius centered within 100'. This ability is usable a number of times per day equal to his Charisma modifier. | ||
- | ''' | + | '''Double Aura (Ex):''' Starting at ninth level, a warlord may have two auras of leadership active at the same time. |
- | ''' | + | '''Legion's Alacrity (Ex):''' Starting at tenth level, a warlord may use an ability similar to his Alacrity ability on multiple allies at the same time. As a standard action, he may grant an attack action (as if by his Alacrity ability) to all allies within a 20' radius centered within 100'. This ability is usable a number of times per day equal to his Charisma modifier. Allies affected by this ability also gain a bonus on their attack and damage rolls equal to his hero value. |
'''Broaden Aura (Ex):''' Starting at thirteenth level, a warlord may designate one aura effect he is currently generating as a broadened aura: double the radius of this aura. Switching which aura is broadened is a move action. | '''Broaden Aura (Ex):''' Starting at thirteenth level, a warlord may designate one aura effect he is currently generating as a broadened aura: double the radius of this aura. Switching which aura is broadened is a move action. | ||
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*'''Opportunity:''' The warlord grants a bonus on attack rolls made as part of an attack of opportunity equal to his hero value. | *'''Opportunity:''' The warlord grants a bonus on attack rolls made as part of an attack of opportunity equal to his hero value. | ||
*'''Persistence:''' The warlord grants a bonus on opposed combat checks (such as for a bull-rush) equal to his hero value. | *'''Persistence:''' The warlord grants a bonus on opposed combat checks (such as for a bull-rush) equal to his hero value. | ||
- | *'''Resistance:''' The warlord grants energy resistance to one type of energy (acid, cold, fire, electricity, or sonic) equal to his hero value. | + | *'''Resistance:''' The warlord grants energy resistance to one type of energy (acid, cold, fire, electricity, or sonic) equal to twice his hero value. |
*'''Shield:''' The warlord grants DR/adamantine equal to his hero value. | *'''Shield:''' The warlord grants DR/adamantine equal to his hero value. | ||
*'''Triumph:''' The warlord creates a small pool of luck points equal to his hero value. Any ally may remove one of these points as an immediate action to reroll a saving throw, attack roll, or damage roll. These points, once consumed, are gone until the warlord has a chance to rest for five minutes. | *'''Triumph:''' The warlord creates a small pool of luck points equal to his hero value. Any ally may remove one of these points as an immediate action to reroll a saving throw, attack roll, or damage roll. These points, once consumed, are gone until the warlord has a chance to rest for five minutes. | ||
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===Auras of Command=== | ===Auras of Command=== | ||
- | * | + | * '''Evasive Maneuvers''': When this aura is active, all allies within the aura's range gain the Evasion ability. |
- | *if ally shaken | + | * '''Heroic Willpower''': When this aura is active, all allies within the aura's range gain a competence bonus to all saves equal to the Warlord's Charisma modifier. |
- | * | + | * '''Incredible Resolve:''' When this aura is active, all allies within the aura's range heal hit points equal to the warlord's Charisma modifier after successfully damaging an enemy. |
- | *bonus | + | * '''Indomitable Phalanx:''' When this aura is active, all allies within the aura's range gain a dodge bonus to their Armor Class equal to the warlord's Charisma modifier. |
+ | * '''Overwhelming Assault:''' When this aura is active, all allies within the aura's range may substitute the warlord's Charisma modifier for their own statistic modifier for a class feature, racial feature, feat, spell, or spell-like ability that has a save DC. For instance, if a cleric casts a spell, it has a save DC of 10 + the spell's level + the cleric's Wisdom modifier. If the cleric is within the aura, he may substitute the warlord's Charisma modifier for his Wisdom modifier. | ||
+ | * '''Rapid Advance''': When this aura is active, all allies within the aura's range gain a competence bonus to speed equal to 5' times the Warlord's Charisma modifier. | ||
+ | * '''Renewed Confidence''': If any ally within the aura's range becomes shaken, panicked, or frightened while this aura is active, the warlord may make a Diplomacy or Intimidate check to grant them a second save; the warlord must beat the save of the original DC + 10 in order to grant his ally a second save: the ally's second saving throw (if any) is at the original DC. | ||
+ | * '''Spell Shielding''': When this aura is active, all allies within the aura's range gain Spell Resistance equal to 5 + the warlord's class level + the warlord's Charisma modifier. | ||
+ | * '''Synchronized Strike''': When this aura is active, all allies within the aura's range who prepare an attack to occur at the same time as another ally's attack causes both attacks to receive a bonus to damage equal to the Charisma modifier of the Warlord. | ||
+ | * '''Timed Advance''': When this aura is active and initiative is rolled to start combat, all allies within the aura's range may immediately move a number of squares less than or equal to your Charisma modifier. This ability does not alter the order of initiative and follows the normal rules for move actions. |