D20r:Warlord

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(Auras)
(Auras)
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==Auras==
==Auras==
===Auras of Leadership===
===Auras of Leadership===
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*'''Bloodlust:''' The warlord grants a bonus on damage rolls equal to his hero value.
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*'''Bloodlust:''' The warlord grants a bonus on damage rolls equal to his hero value against creatures that have taken lethal damage in the past minute.
*'''Bolster:''' The warlord creates a small pool of temporary hit points equal to twice his hero value. These temporary hit points are removed first whenever an ally within the aura takes damage. If more than one ally takes damage from the same effect simultaneously, the warlord designates how the temporary hit points are distributed. The temporary hit points refresh each round.
*'''Bolster:''' The warlord creates a small pool of temporary hit points equal to twice his hero value. These temporary hit points are removed first whenever an ally within the aura takes damage. If more than one ally takes damage from the same effect simultaneously, the warlord designates how the temporary hit points are distributed. The temporary hit points refresh each round.
*'''Focus:''' The warlord grants a bonus on saves versus mind-affecting effects equal to his hero value.
*'''Focus:''' The warlord grants a bonus on saves versus mind-affecting effects equal to his hero value.
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*'''Guardian:''' The warlord grants a bonus on spells that restore hit point damage cast within his aura: such spells heal extra hit points equal to his hero value.
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*'''Lively:''' The warlord grants a bonus on damage rolls equal to his hero value against undead creatures.
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*'''Magical:''' The warlord grants a bonus on spell damage cast within his aura equal to his hero value.
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*'''Opportunity:''' The warlord grants a bonus on attack rolls made as part of an attack of opportunity equal to his hero value.
*'''Persistence:''' The warlord grants a bonus on opposed combat checks (such as for a bull-rush) equal to his hero value.
*'''Persistence:''' The warlord grants a bonus on opposed combat checks (such as for a bull-rush) equal to his hero value.
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*'''Resistance:''' The warlord grants energy resistance to one type of energy (acid, cold, fire, electricity, or sonic) equal to his hero value.
*'''Shield:''' The warlord grants DR/adamantine equal to his hero value.
*'''Shield:''' The warlord grants DR/adamantine equal to his hero value.
*'''Triumph:''' The warlord creates a small pool of luck points equal to his hero value. Any ally may remove one of these points as an immediate action to reroll a saving throw, attack roll, or damage roll. These points, once consumed, are gone until the warlord has a chance to rest for five minutes.
*'''Triumph:''' The warlord creates a small pool of luck points equal to his hero value. Any ally may remove one of these points as an immediate action to reroll a saving throw, attack roll, or damage roll. These points, once consumed, are gone until the warlord has a chance to rest for five minutes.
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*'''Valiant:''' The warlord grants a bonus on attack and damage rolls made as part of a charge equal to his hero value.
*'''Vigilance:''' The warlord grants a bonus on Awareness and Initiative checks equal to his hero value.
*'''Vigilance:''' The warlord grants a bonus on Awareness and Initiative checks equal to his hero value.

Revision as of 04:20, 27 August 2010

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