D20r:Warlord

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(Auras)
(Auras)
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*'''Bloodlust:''' The warlord grants a bonus on damage rolls equal to his hero value.
*'''Bloodlust:''' The warlord grants a bonus on damage rolls equal to his hero value.
*'''Bolster:''' The warlord creates a small pool of temporary hit points equal to twice his hero value. These temporary hit points are removed first whenever an ally within the aura takes damage. If more than one ally takes damage from the same effect simultaneously, the warlord designates how the temporary hit points are distributed. The temporary hit points refresh each round.
*'''Bolster:''' The warlord creates a small pool of temporary hit points equal to twice his hero value. These temporary hit points are removed first whenever an ally within the aura takes damage. If more than one ally takes damage from the same effect simultaneously, the warlord designates how the temporary hit points are distributed. The temporary hit points refresh each round.
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*'''Focus :''' The warlord grants a bonus on saves versus mind-affecting effects equal to his hero value.
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*'''Focus:''' The warlord grants a bonus on saves versus mind-affecting effects equal to his hero value.
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*'''Scheming:''' The warlord grants a bonus on opposed combat checks (such as for a bull-rush) equal to his hero value.
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*'''Persistence:''' The warlord grants a bonus on opposed combat checks (such as for a bull-rush) equal to his hero value.
*'''Shield:''' The warlord grants DR/adamantine equal to his hero value.
*'''Shield:''' The warlord grants DR/adamantine equal to his hero value.
*'''Triumph:''' The warlord creates a small pool of luck points equal to his hero value. Any ally may remove one of these points as an immediate action to reroll a saving throw, attack roll, or damage roll. These points, once consumed, are gone until the warlord has a chance to rest for five minutes.
*'''Triumph:''' The warlord creates a small pool of luck points equal to his hero value. Any ally may remove one of these points as an immediate action to reroll a saving throw, attack roll, or damage roll. These points, once consumed, are gone until the warlord has a chance to rest for five minutes.

Revision as of 03:50, 27 August 2010

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