D20r:Warlord

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(Auras)
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{|border=1px
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!Level !!BAB !!Fort !!Ref !!Will !!Special !!<center>Auras</center>
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!Level !!BAB !!Fort !!Ref !!Will !!Special !!Auras of Leadership !!Auras of Command
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|'''1st''' || +1 || +1 || +0 || +2 || Auras of Leadership, Tactical Leadership +1 || 1
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|'''1st''' || +1 || +1 || +0 || +2 || Aura of Leadership, Tactical Leadership +1 || 1 || -
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|-
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|'''2nd''' || +2 || +1 || +0 || +3 || Bonus Feat, Leader's Obligation || 2
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|'''2nd''' || +2 || +1 || +0 || +3 || Bonus Feat, Leader's Obligation || 2 || -
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|-
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|'''3rd''' || +3 || +2 || +1 || +3 || Motivation || 2
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|'''3rd''' || +3 || +2 || +1 || +3 || Motivation || 2 || -
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|-
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|'''4th''' || +4 || +2 || +1 || +4 || Alacrity, Aura of Command || 2
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|'''4th''' || +4 || +2 || +1 || +4 || Alacrity, Aura of Command || 2 || 1
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|-
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|'''5th''' || +5 || +3 || +1 || +4 || Bonus Feat, Tactical Leadership +2 || 3
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|'''5th''' || +5 || +3 || +1 || +4 || Bonus Feat, Tactical Leadership +2 || 3 || 1
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|-
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|'''6th''' || +6/+1 || +3 || +2 || +5 || - || 3
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|'''6th''' || +6/+1 || +3 || +2 || +5 || - || 3 || 2
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|-
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|'''7th''' || +7/+2 || +3 || +2 || +5 || Legion's Motivation || 3
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|'''7th''' || +7/+2 || +3 || +2 || +5 || Legion's Motivation || 3 || 2
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|-
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|'''8th''' || +8/+3 || +4 || +2 || +6 || Bonus Feat || 4
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|'''8th''' || +8/+3 || +4 || +2 || +6 || Bonus Feat || 4 || 2
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|-
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|'''9th''' || +9/+4 || +4 || +3 || +6 || - || 4
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|'''9th''' || +9/+4 || +4 || +3 || +6 || - || 4 || 2
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|'''10th''' || +10/+5 || +5 || +3 || +7 || Legion's Alacrity, Double Aura, Tactical Leadership +3 || 4
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|'''10th''' || +10/+5 || +5 || +3 || +7 || Legion's Alacrity, Double Aura, Tactical Leadership +3 || 4 || 3
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|-
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|'''11th''' || +11/+6/+1 || +5 || +3 || +7 || Bonus Feat || 5
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|'''11th''' || +11/+6/+1 || +5 || +3 || +7 || Bonus Feat || 5 || 3
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|-
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|'''12th''' || +12/+7/+2 || +6 || +4 || +8 || - || 5
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|'''12th''' || +12/+7/+2 || +6 || +4 || +8 || - || 5 || 3
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|-
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|'''13th''' || +13/+8/+3 || +6 || +4 || +8 || Broaden Aura || 5
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|'''13th''' || +13/+8/+3 || +6 || +4 || +8 || Broaden Aura || 5 || 3
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|-
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|'''14th''' || +14/+9/+4 || +6 || +4 || +9 || Bonus Feat || 6
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|'''14th''' || +14/+9/+4 || +6 || +4 || +9 || Bonus Feat || 6 || 4
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|-
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|'''15th''' || +15/+10/+5 || +7 || +5 || +9 || Tactical Leadership +4 || 6
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|'''15th''' || +15/+10/+5 || +7 || +5 || +9 || Tactical Leadership +4 || 6 || 4
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|-
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|'''16th''' || +16/+11/+6/+1 || +7 || +5 || +10 || Mercurial Action (1/day) || 6
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|'''16th''' || +16/+11/+6/+1 || +7 || +5 || +10 || Mercurial Action (1/day) || 6 || 4
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|-
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|'''17th''' || +17/+12/+7/+2 || +8 || +5 || +10 || Bonus Feat || 7
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|'''17th''' || +17/+12/+7/+2 || +8 || +5 || +10 || Bonus Feat || 7 || 4
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|-
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|'''18th''' || +18/+13/+8/+3 || +8 || +6 || +11 || - || 7
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|'''18th''' || +18/+13/+8/+3 || +8 || +6 || +11 || - || 7 || 5
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|-
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|'''19th''' || +19/+14/+9/+4 || +8 || +6 || +11 || Triple Aura || 7
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|'''19th''' || +19/+14/+9/+4 || +8 || +6 || +11 || Triple Aura || 7 || 5
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|-
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|'''20th''' || +20/+15/+10/+5 || +9 || +6 || +12 || Bonus Feat, Mercurial Action (Cha/day), Tactical Leadership +5 || 8
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|'''20th''' || +20/+15/+10/+5 || +9 || +6 || +12 || Bonus Feat, Mercurial Action (Cha/day), Tactical Leadership +5 || 8 || 6
|}
|}
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Auras of leadership: auras give benefits based on hero value, 30' radius
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'''HD:''' d10
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Tactical Leadership: allies within 30+ gain +x to flanking and special combat maneuvers
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'''Prowess:''' A warlord gains six prowess per level.
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Leader's Obligation: bonus feat
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'''Skills:''' A warlord has the Knight and Warrior skill sets and chooses one other. He gains 4+INT skill points per level (x4 at first level).
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Motivation: grant move action with move action Cha/Day
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'''Aura of Leadership (Ex):''' A warlord's mere presence is a stirring and motivating force, particularly on the battlefield. At first, second, fifth, eighth, eleventh, fourteenth, seventeenth, and twentieth, a warlord selects an aura from the list of auras of leadership below. A warlord may have one aura of leadership active at a time, and any bonus provided by an aura is considered a morale bonus unless stated otherwise. Each aura of leadership has a radius of 30'. Switching an aura of leadership is a swift action. Auras of leadership are Aura effects and are affected by feats and abilities that specifically augment auras.
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Alacrity: grant attack with standard action Cha/Day, bonus on atk/dmg = hero value
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'''Tactical Leadership (Ex):''' A warlord is always rapidly issuing commands to his allies on the battlefield: as such, allies within 30' of him gain a +1 to attack and damage rolls when flanking or when using a special combat maneuver (such as a bull-rush, a disarm attempt, or a fencer's Tactical Strike ability).
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Aura of command: second aura of different set give benefits, 60' radius
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'''Bonus Feat:''' A warlord gains a bonus investing feat at second level and again every three levels thereafter (5th, 8th, 11th, 14th, 17th, and 20th). He must meet prerequisites for these feats as normal.
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Legion's Motivation: Motivation for all in 20' burst within 100' Cha/Day
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'''Leader's Obligation:''' At second level, a warlord gains the Leader's Obligation style feat as a bonus feat.
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Legion's Alacrity: Alacrity for all in 20' burst within 100' Cha/Day, bonus on atk/dmg = hero value
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'''Motivation (Ex):''' At third level and above, as a move action, a warlord can grant a move action immediately to one of his allies within 100'. This ability is usable a number of times per day equal to his Charisma modifier. This ability does not alter the order of initiative and follows the normal rules for move actions, except that the ally is able to use the move action on the warlord's turn.
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Double Aura: two auras of leadership up at same time
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'''Alacrity (Ex):''' At fourth level and above, as a standard action, a warlord can grant an attack immediately to one of his allies within 100'. This ability is usable a number of times per day equal to his Charisma modifier. This ability does not alter the order of initiative and follows the normal rules for attacks, except that the ally is able to use the attack on the warlord's turn. The ally chosen also gains a bonus on the attack and damage rolls equal to the warlord's hero value.
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Broaden Aura: one aura, double radius
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'''Aura of Command (Ex):''' At fourth level, a warlord gains the ability to radiate a second aura: an aura of command. At fourth, sixth, tenth, fourteenth, eighteenth, and twentieth, a warlord selects an aura from the list of auras of command below.A warlord may have one aura of command active at a time, and any bonus provided by an aura of command is considered a morale bonus unless stated otherwise. Switching an aura of command is a standard action. Auras of command are Aura effects and are affected by feats and abilities that specifically augment auras.
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Mercurial Action: grant standard with standard
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'''Legion's Motivation (Ex):''' Starting at seventh level, a warlord may use an ability similar to his Motivation ability on multiple allies at the same time. As a standard action, he may grant a move action (as if by his Motivation ability) to all allies within a 20' radius centered within 100'. This ability is usable a number of times per day equal to his Charisma modifier.
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Triple Aura: three auras of leadership up at same time
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'''Legion's Alacrity (Ex):''' Starting at tenth level, a warlord may use an ability similar to his Alacrity ability on multiple allies at the same time. As a standard action, he may grant an attack action (as if by his Alacrity ability) to all allies within a 20' radius centered within 100'. This ability is usable a number of times per day equal to his Charisma modifier. Allies affected by this ability also gain a bonus on their attack and damage rolls equal to his hero value.
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'''Double Aura (Ex):''' Starting at tenth level, a warlord may have two auras of leadership active at the same time.
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'''Broaden Aura (Ex):''' Starting at thirteenth level, a warlord may designate one aura effect he is currently generating as a broadened aura: double the radius of this aura. Switching which aura is broadened is a move action.
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'''Mercurial Action (Ex):''' At sixteenth level and above, as a standard action, a warlord can grant a standard action immediately to one of his allies within 100'. This ability is usable once per day. This ability does not alter the order of initiative and follows the normal rules for standard actions, except that the ally is able to use the action on the warlord's turn. This ability may be used a number of times per day equal to his Charisma modifier once the warlord reaches 20th level.
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'''Triple Aura (Ex):''' Starting at nineteenth level, a warlord may have thre auras of leadership active at the same time.
==Auras==
==Auras==

Revision as of 02:21, 27 August 2010

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