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{|border=1px !Level !!BAB !!Fort !!Ref !!Will !!Special !!<center>Auras</center> |- |'''1st''' || +1 || +1 || +0 || +2 || Auras of Leadership, Tactical Leadership +1 || 1 |- |'''2nd''' || +2 || +1 || +0 || +3 || Bonus Feat, Leader's Obligation || 2 |- |'''3rd''' || +3 || +2 || +1 || +3 || Motivation || 2 |- |'''4th''' || +4 || +2 || +1 || +4 || Alacrity, Aura of Command || 2 |- |'''5th''' || +5 || +3 || +1 || +4 || Bonus Feat, Tactical Leadership +2 || 3 |- |'''6th''' || +6/+1 || +3 || +2 || +5 || - || 3 |- |'''7th''' || +7/+2 || +3 || +2 || +5 || Legion's Motivation || 3 |- |'''8th''' || +8/+3 || +4 || +2 || +6 || Bonus Feat || 4 |- |'''9th''' || +9/+4 || +4 || +3 || +6 || - || 4 |- |'''10th''' || +10/+5 || +5 || +3 || +7 || Legion's Alacrity, Double Aura, Tactical Leadership +3 || 4 |- |'''11th''' || +11/+6/+1 || +5 || +3 || +7 || Bonus Feat || 5 |- |'''12th''' || +12/+7/+2 || +6 || +4 || +8 || - || 5 |- |'''13th''' || +13/+8/+3 || +6 || +4 || +8 || Broaden Aura || 5 |- |'''14th''' || +14/+9/+4 || +6 || +4 || +9 || Bonus Feat || 6 |- |'''15th''' || +15/+10/+5 || +7 || +5 || +9 || Tactical Leadership +4 || 6 |- |'''16th''' || +16/+11/+6/+1 || +7 || +5 || +10 || Mercurial Action (1/day) || 6 |- |'''17th''' || +17/+12/+7/+2 || +8 || +5 || +10 || Bonus Feat || 7 |- |'''18th''' || +18/+13/+8/+3 || +8 || +6 || +11 || - || 7 |- |'''19th''' || +19/+14/+9/+4 || +8 || +6 || +11 || Triple Aura || 7 |- |'''20th''' || +20/+15/+10/+5 || +9 || +6 || +12 || Bonus Feat, Mercurial Action (Cha/day), Tactical Leadership +5 || 8 |} Auras of leadership: auras give benefits based on hero value, 30' radius Tactical Leadership: allies within 30+ gain +x to flanking and special combat maneuvers Leader's Obligation: bonus feat Motivation: grant move action with move action Cha/Day Alacrity: grant attack with standard action Cha/Day, bonus on atk/dmg = hero value Aura of command: second aura of different set give benefits, 60' radius Legion's Motivation: Motivation for all in 20' burst within 100' Cha/Day Legion's Alacrity: Alacrity for all in 20' burst within 100' Cha/Day, bonus on atk/dmg = hero value Double Aura: two auras of leadership up at same time Broaden Aura: one aura, double radius Mercurial Action: grant standard with standard Triple Aura: three auras of leadership up at same time ==Auras== ===Auras of Leadership=== *Temp HP = 2* hero value in pool, all allies share, refreshes per round *DR HV/- ===Auras of Command=== *on init, allies in aura can shift squares = Cha mod, don't provoke *
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