D20r:Viz-Jaq'taar

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(Wake of Fire)
(Class Skills)
 
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{{User:DragoonWraith/HBtemp}}{{GitP|151306}}
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{{User:DragoonWraith/HBtemp}}
<div style="clear: right; float: right;">__TOC__</div>
<div style="clear: right; float: right;">__TOC__</div>
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** [[Superior Stealth]]
** [[Superior Stealth]]
* ''Skills''
* ''Skills''
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** Disable Device 4 ranks ''or'' Open Lock 4 ranks.
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** Disable Device 4 ranks ranks.
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** Hide 8 ranks.
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** Knowledge (Arcana) 4 ranks ''or'' Spellcraft 4 ranks.
** Knowledge (Arcana) 4 ranks ''or'' Spellcraft 4 ranks.
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** Move Silently 8 ranks.
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** Stealth 8 ranks.
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** Use Magic Device 4 ranks.
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** Use Device 4 ranks.
* ''Special''
* ''Special''
** Must be proficient with at least one [[Claw-Class Weapons|claw-class weapon]].
** Must be proficient with at least one [[Claw-Class Weapons|claw-class weapon]].
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===== Class Skills =====
===== Class Skills =====
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The Bound's class skills (and the key ability for each skill) are Autohypnosis (Wis), Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Disable Device (Int), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (Arcana) (Int), Knowledge (History) (Int), Knowledge (Local) (Int), Knowledge (Psionics) (Int), Listen (Wis), Martial Lore (Int), Move Silently (Int), Open Lock (Dex), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Spot (Wis), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).
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The Viz-Jaq'taar's class skills (and the key ability for each skill) are Autohypnosis (Wis), Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Disable Device (Int), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (Arcana) (Int), Knowledge (History) (Int), Knowledge (Local) (Int), Knowledge (Psionics) (Int), Listen (Wis), Martial Lore (Int), Move Silently (Int), Open Lock (Dex), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Spot (Wis), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).
===== Skills Points at Each Level =====
===== Skills Points at Each Level =====
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===== Table 1: The Viz-Jaq'taar =====
===== Table 1: The Viz-Jaq'taar =====
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{| cellpadding=1px style="background-color: #000000; text-align: center;"
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{| class="class header zebra bordered"
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|- style="padding: 0.25em; background-color: #8E5A2E; color: #FFFFFF;"
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|-
! Level !! Base Attack<br />Bonus !! Fortitude<br />Save !! Reflex<br />Save !! Willpower<br />Save
! Level !! Base Attack<br />Bonus !! Fortitude<br />Save !! Reflex<br />Save !! Willpower<br />Save
! Special !! Traps
! Special !! Traps
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|- style="background-color: #f0e7d3;"
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|-
|  1<sup>st</sup> || +0 || +0 || +2 || +2 || [[#Ascetic Assassin|Ascetic Assassin]], [[#Counterspelling|Counterspelling]], [[#Mage Slayer|Mage Slayer]], [[#Psionic|Psionic]] || 0
|  1<sup>st</sup> || +0 || +0 || +2 || +2 || [[#Ascetic Assassin|Ascetic Assassin]], [[#Counterspelling|Counterspelling]], [[#Mage Slayer|Mage Slayer]], [[#Psionic|Psionic]] || 0
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|- style="background-color: #ffffff;"
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|-
|  2<sup>nd</sup> || +1 || +0 || +3 || +3 || [[#Wake of Fire|Wake of Fire]] || 1
|  2<sup>nd</sup> || +1 || +0 || +3 || +3 || [[#Wake of Fire|Wake of Fire]] || 1
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|- style="background-color: #f0e7d3;"
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|-
|  3<sup>rd</sup> || +2 || +1 || +3 || +3 || [[#Cloak of Shadows|Cloak of Shadows]] || 1
|  3<sup>rd</sup> || +2 || +1 || +3 || +3 || [[#Cloak of Shadows|Cloak of Shadows]] || 1
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|- style="background-color: #ffffff;"
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|-
|  4<sup>th</sup> || +3 || +1 || +4 || +4 || [[#Charged Bolt Sentry|Charged Bolt Sentry]] || 2
|  4<sup>th</sup> || +3 || +1 || +4 || +4 || [[#Charged Bolt Sentry|Charged Bolt Sentry]] || 2
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|- style="background-color: #f0e7d3;"
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|-
|  5<sup>th</sup> || +3 || +1 || +4 || +4 || [[#Mind Blast|Mind Blast]] || 2
|  5<sup>th</sup> || +3 || +1 || +4 || +4 || [[#Mind Blast|Mind Blast]] || 2
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|- style="background-color: #ffffff;"
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|-
|  6<sup>th</sup> || +4 || +2 || +5 || +5 || [[#Wake of Inferno|Wake of Inferno]] || 3
|  6<sup>th</sup> || +4 || +2 || +5 || +5 || [[#Wake of Inferno|Wake of Inferno]] || 3
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|- style="background-color: #f0e7d3;"
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|-
|  7<sup>th</sup> || +5 || +2 || +5 || +5 || [[#Fade|Fade]] || 3
|  7<sup>th</sup> || +5 || +2 || +5 || +5 || [[#Fade|Fade]] || 3
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|- style="background-color: #ffffff;"
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|-
|  8<sup>th</sup> || +6 || +2 || +6 || +6 || [[#Lightning Sentry|Lightning Sentry]] || 4
|  8<sup>th</sup> || +6 || +2 || +6 || +6 || [[#Lightning Sentry|Lightning Sentry]] || 4
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|- style="background-color: #f0e7d3;"
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|-
|  9<sup>th</sup> || +6 || +3 || +6 || +6 || [[#Shadow Master|Shadow Master]] || 4
|  9<sup>th</sup> || +6 || +3 || +6 || +6 || [[#Shadow Master|Shadow Master]] || 4
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|- style="background-color: #ffffff;"
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|-
| 10<sup>th</sup> || +7 || +3 || +7 || +7 || [[#Death Sentry|Death Sentry]] || 5
| 10<sup>th</sup> || +7 || +3 || +7 || +7 || [[#Death Sentry|Death Sentry]] || 5
|}
|}
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* '''Saving Throw:''' Fortitude negates
* '''Saving Throw:''' Fortitude negates
* '''Spell Resistance:''' Yes
* '''Spell Resistance:''' Yes
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Those within the area take a -1 penalty to Caster Level or similar (Manifester Level, etc., any level-scaling feature which influences the efficacy of an ability that is not mundane; effective Monk levels are exempt) for 1 round.
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Those within the area take a -1 penalty to Caster Level or similar (Manifester Level, etc., any level-scaling feature which influences the efficacy of an ability that is not mundane; effective Monk levels are exempt) for 1 round. This reduction may prevent spellcasters from using their highest level spells or manifesters from using their highest level powers.
===== ''Wake of Inferno'' =====
===== ''Wake of Inferno'' =====

Current revision as of 23:40, 12 January 2011

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