D20r:Types and Subtypes
From Fax Encyclopedicus
(→Lifelike) |
(→Lifelike) |
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*If the base creature has type-based immunities, these are reduced to a resistance. A Lifelike creature does not possess the type-based immunities of its parent type or any subtypes it possesses: instead, it only gains a +4 racial bonus against any effect its parent type or subtypes (as applicable) would possess. If a type- or subtype-based immunity does not offer a save (such as in the case of critical hits), a Lifelike creature only has a 25% resistance to such effects. | *If the base creature has type-based immunities, these are reduced to a resistance. A Lifelike creature does not possess the type-based immunities of its parent type or any subtypes it possesses: instead, it only gains a +4 racial bonus against any effect its parent type or subtypes (as applicable) would possess. If a type- or subtype-based immunity does not offer a save (such as in the case of critical hits), a Lifelike creature only has a 25% resistance to such effects. | ||
*Lifelike creatures heal at half normal rate and only receive half benefit from ''cure'' spells and other healing provided by magic. | *Lifelike creatures heal at half normal rate and only receive half benefit from ''cure'' spells and other healing provided by magic. | ||
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*A Lifelike creature is not destroyed at 0 HP or less, and instead functions identically to a living creature for determining point-of-death and resurrection. | *A Lifelike creature is not destroyed at 0 HP or less, and instead functions identically to a living creature for determining point-of-death and resurrection. | ||
*A Construct Lifelike creature does not receive bonus Hit Points based on size. | *A Construct Lifelike creature does not receive bonus Hit Points based on size. |