D20r:Types and Subtypes

From Fax Encyclopedicus

Jump to: navigation, search
(Monstrous Humanoid)
Line 10: Line 10:
*Base attack bonus equal to 3/4 total Hit Dice.
*Base attack bonus equal to 3/4 total Hit Dice.
*Good Will saves, medium Fortitude saves.
*Good Will saves, medium Fortitude saves.
 +
*4 prowess per Hit Die.
*Training in the Conniving [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
*Training in the Conniving [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
Line 27: Line 28:
* Base attack bonus equal to 3/4 total Hit Dice.
* Base attack bonus equal to 3/4 total Hit Dice.
* Good Fortitude and Reflex saves. Dire animals have good Fortitude, Reflex, and Will saves.
* Good Fortitude and Reflex saves. Dire animals have good Fortitude, Reflex, and Will saves.
 +
* 2 prowess per Hit Die.
* Training in the Perceptive [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
* Training in the Perceptive [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
Line 45: Line 47:
* Base attack bonus equal to 3/4 total Hit Dice.
* Base attack bonus equal to 3/4 total Hit Dice.
* Medium Fortitude, Reflex, and Will saves.
* Medium Fortitude, Reflex, and Will saves.
 +
* 4 prowess per Hit Die.
* Training in the Perceptive [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
* Training in the Perceptive [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
Line 65: Line 68:
* Base attack bonus equal to 3/4 total Hit Dice.
* Base attack bonus equal to 3/4 total Hit Dice.
* Good Fortitude saves.
* Good Fortitude saves.
 +
* 4 prowess per Hit Die.
* Training in the Strong [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
* Training in the Strong [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
Line 113: Line 117:
* Base attack bonus equal to total Hit Dice.
* Base attack bonus equal to total Hit Dice.
* Good Fortitude, Reflex, and Will saves.
* Good Fortitude, Reflex, and Will saves.
 +
* 6 prowess per Hit Die.
* Training in the Smart and Conniving [[d20r:Monstrous Skill Sets|monstrous skill sets]] and one other set (monstrous or normal) as determined in their statistics block.
* Training in the Smart and Conniving [[d20r:Monstrous Skill Sets|monstrous skill sets]] and one other set (monstrous or normal) as determined in their statistics block.
Line 131: Line 136:
* Base attack bonus equal to 1/2 total Hit Dice.
* Base attack bonus equal to 1/2 total Hit Dice.
* Good Reflex and Will saves.
* Good Reflex and Will saves.
 +
* 4 prowess per Hit Die.
* Training in the Conniving, Perceptive, and Quick [[d20r:Monstrous Skill Sets|monstrous skill sets]] and one other set (monstrous or normal) as determined in their statistics block.
* Training in the Conniving, Perceptive, and Quick [[d20r:Monstrous Skill Sets|monstrous skill sets]] and one other set (monstrous or normal) as determined in their statistics block.
Line 153: Line 159:
* Base attack bonus equal to 3/4 total Hit Dice.
* Base attack bonus equal to 3/4 total Hit Dice.
* Good Reflex saves.
* Good Reflex saves.
 +
* 4 prowess per Hit Die.
* Training in one [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
* Training in one [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
Line 169: Line 176:
* Base attack bonus equal to total Hit Dice.
* Base attack bonus equal to total Hit Dice.
* Good Fortitude and Reflex saves.
* Good Fortitude and Reflex saves.
 +
* 2 prowess per Hit Die.
* Training in the Perceptive [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
* Training in the Perceptive [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
Line 185: Line 193:
* Base attack bonus equal to total Hit Dice.
* Base attack bonus equal to total Hit Dice.
* Good Reflex and Will saves.
* Good Reflex and Will saves.
 +
* 4 prowess per Hit Die.
* Training in the Quick [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
* Training in the Quick [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block.
Line 201: Line 210:
* Base attack bonus equal to 3/4 total Hit Dice.
* Base attack bonus equal to 3/4 total Hit Dice.
* All medium saving throws.
* All medium saving throws.
 +
* 2 prowess per Hit Die, if the ooze has an Intelligence score. However, most oozes are mindless and gain no prowess.
* Training in the Tough [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.
* Training in the Tough [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.
Line 222: Line 232:
* Base attack bonus equal to total Hit Dice.
* Base attack bonus equal to total Hit Dice.
* Good Fortitude, Reflex, and Will saves.
* Good Fortitude, Reflex, and Will saves.
 +
* 6 prowess per Hit Die.
* Training in the Quick, Smart, and Strong [[d20r:Monstrous Skill Sets|monstrous skill sets]] and one other set (monstrous or normal) as determined in their statistics block.
* Training in the Quick, Smart, and Strong [[d20r:Monstrous Skill Sets|monstrous skill sets]] and one other set (monstrous or normal) as determined in their statistics block.
Line 239: Line 250:
* Base attack bonus equal to 3/4 total Hit Dice.
* Base attack bonus equal to 3/4 total Hit Dice.
* Good Fortitude saves.
* Good Fortitude saves.
-
* Training in the Strong [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block, if the plant creature has an Intelligence score. However, some plant creatures are mindless and gain no skill points or feats.
+
* 2 prowess per Hit Die, if the plant creature has an Intelligence score. However, most plants are mindless and gain no prowess.
 +
* Training in the Strong [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block However, some plant creatures are mindless and gain no skill points or feats.
====Traits====
====Traits====
Line 258: Line 270:
* Base attack bonus equal to 3/4 total Hit Dice.
* Base attack bonus equal to 3/4 total Hit Dice.
* Good Reflex saves. Medium Fortitude saves.
* Good Reflex saves. Medium Fortitude saves.
 +
* 4 prowess per Hit Die, if the vermin creature has an Intelligence score. However, most vermin are mindless and gain no prowess.
* Training in the Quick [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.
* Training in the Quick [[d20r:Monstrous Skill Sets|monstrous skill set]] and one other set (monstrous or normal) as determined in their statistics block, if the vermin has an Intelligence score. However, most vermin are mindless and gain no skill points or feats.

Revision as of 18:15, 24 September 2010

Personal tools
Google AdSense