D20r:True Dragon
From Fax Encyclopedicus
(→Blood Draconic Aspects) |
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init=+3|senses=Darkvision 60', Low-Light Vision, Scent|languages=Draconic| | init=+3|senses=Darkvision 60', Low-Light Vision, Scent|languages=Draconic| | ||
AC=20|tAC=15|ffAC=17|AC-detail=+3 Dex, +2 Hero, +3 natural, +2 size| | AC=20|tAC=15|ffAC=17|AC-detail=+3 Dex, +2 Hero, +3 natural, +2 size| | ||
- | HP=25|HD=3d12+6|DR= | + | HP=25|HD=3d12+6|DR=3/magic|GD=13| |
immune=Paralysis, Sleep|resist=None|weak=None| | immune=Paralysis, Sleep|resist=None|weak=None| | ||
fort=+5|ref=+6|will=+5| | fort=+5|ref=+6|will=+5| | ||
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init=+8|senses=Darkvision 60', Low-Light Vision, Scent|languages=Draconic| | init=+8|senses=Darkvision 60', Low-Light Vision, Scent|languages=Draconic| | ||
AC=23|tAC=13|ffAC=21|AC-detail=+2 Dex, +4 Hero, +6 natural, +1 size| | AC=23|tAC=13|ffAC=21|AC-detail=+2 Dex, +4 Hero, +6 natural, +1 size| | ||
- | HP=51|HD=6d12+12|DR= | + | HP=51|HD=6d12+12|DR=6/magic|GD=12| |
immune=Paralysis, Sleep|resist=None|weak=None| | immune=Paralysis, Sleep|resist=None|weak=None| | ||
fort=+7|ref=+7|will=+7| | fort=+7|ref=+7|will=+7| | ||
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gear=None| | gear=None| | ||
death=None|linger=None|treasure=Double normal; value above normal is art objects and money| | death=None|linger=None|treasure=Double normal; value above normal is art objects and money| | ||
- | str= | + | str=11|dex=14|con=15|int=10|wis=14|cha=14| |
appskills=(d20+6+Mod): Athletics, Bluff, Decipher Script, Diplomacy, Disguise, Grapple, Knowledge (Arcana), Knowledge (Engineering), Knowledge (Nature), Knowledge (The Planes), Ride, Spellcraft, Survival|jouskills=(d20+6+Mod+Mod): Intimidate|masskills=(d20+6+Mod+Mod): None| | appskills=(d20+6+Mod): Athletics, Bluff, Decipher Script, Diplomacy, Disguise, Grapple, Knowledge (Arcana), Knowledge (Engineering), Knowledge (Nature), Knowledge (The Planes), Ride, Spellcraft, Survival|jouskills=(d20+6+Mod+Mod): Intimidate|masskills=(d20+6+Mod+Mod): None| | ||
feat4=Weapon Finesse (Bonus)|feat4eff=A dragon may use its Dexterity modifier instead of its Strength modifier on attack rolls made with weapons with the Finesse property. If it carries a shield, its armor check penalty applies to its attack rolls. A dragon also gains a +2 bonus on damage rolls made with weapons with the Finesse property. (9 pts)| | feat4=Weapon Finesse (Bonus)|feat4eff=A dragon may use its Dexterity modifier instead of its Strength modifier on attack rolls made with weapons with the Finesse property. If it carries a shield, its armor check penalty applies to its attack rolls. A dragon also gains a +2 bonus on damage rolls made with weapons with the Finesse property. (9 pts)| | ||
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==Young (16-25 Years)== | ==Young (16-25 Years)== | ||
- | + | {{d20rMonster|name=Young Dragon|CR=4| | |
+ | align=Often TN|size=Small|type=Dragon|subtype=See Text|class=None| | ||
+ | init=+7|senses=Darkvision 60', Low-Light Vision, Scent|languages=Draconic| | ||
+ | AC=27|tAC=13|ffAC=25|AC-detail=+2 Dex, +5 Hero, +9 natural, +1 size| | ||
+ | HP=85|HD=9d12+27|DR=9/magic|GD=12| | ||
+ | immune=Paralysis, Sleep|resist=None|weak=None| | ||
+ | fort=+8|ref=+8|will=+8| | ||
+ | SR=16|HV=5| | ||
+ | SQ=Draconic Aspects (9), Draconic Heritage| | ||
+ | speed=30'|squares=6|alt-speed=Fly 50' (Average)| | ||
+ | melee=Bite +11 (1d4+4) and two claws +9 (1d3+4)|ranged=None| | ||
+ | space=5'|reach=5'| | ||
+ | BAB=+9|grapple=+6| | ||
+ | atk-opt=None| | ||
+ | spec-opt=Breath Weapon| | ||
+ | gear=None| | ||
+ | death=None|linger=None|treasure=Double normal; value above normal is art objects and money| | ||
+ | str=12|dex=15|con=16|int=10|wis=14|cha=14| | ||
+ | appskills=(d20+9+Mod): Athletics, Bluff, Decipher Script, Diplomacy, Disguise, Grapple, Knowledge (Arcana), Knowledge (Engineering), Knowledge (Nature), Knowledge (The Planes), Ride, Spellcraft, Survival|jouskills=(d20+9+Mod+Mod): Intimidate|masskills=(d20+9+Mod+Mod): None| | ||
+ | feat4=Weapon Finesse (Bonus)|feat4eff=A dragon may use its Dexterity modifier instead of its Strength modifier on attack rolls made with weapons with the Finesse property. If it carries a shield, its armor check penalty applies to its attack rolls. A dragon also gains a +3 bonus on damage rolls made with weapons with the Finesse property. (12 pts)| | ||
+ | feat2=Blind-Fight|feat2eff=In melee, every time a young dragon misses because of concealment, it can reroll its miss chance percentile roll up to three times to see if it actually hits. | ||
+ | |||
+ | An invisible attacker gets no advantages related to hitting a young dragon in melee. That is, it doesn't lose its Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however. | ||
+ | |||
+ | A young dragon takes only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces a dragon's speed to three-quarters normal, instead of one-half. (12 pts)| | ||
+ | feat1=Ability Focus (Breath Weapon)|feat1eff=A young dragon adds +5 to the saving throw DC of its breath weapon. (12 pts)| | ||
+ | feat3=Improved Initiative|feat3eff=A young dragon gains a +5 bonus on Initiative checks. (6 pts)| | ||
+ | feat5=Multiattack|feat5eff=A dragon's secondary natural attacks are at a -2 penalty instead of a -5. (12 pts)| | ||
+ | ability2=Draconic Aspects (Ex)|ability2eff=A young dragon chooses nine draconic aspects according to its Draconic Heritage. These abilities must be chosen from the Young or appropriate Heritage lists.| | ||
+ | ability3=Draconic Heritage (Ex)|ability3eff=A young dragon chooses one draconic heritage from the Draconic Heritage list, gaining all benefits provided therein.| | ||
+ | ability1=Breath Weapon (Pr)|ability1eff=A young dragon has a breath weapon, a 15' cone, a 30' line, or a ranged touch lozenge with a range increment of 40' that can fire up to 5 range increments. A young dragon's draconic heritage determines the breath weapon's effects, the breath weapon's save DC (if any), and the breath weapon's shape. A young dragon receives a +5 bonus to its breath weapon's save DC from its Ability Focus feat. A young dragon may use its breath weapon every 1d4 rounds.| | ||
+ | ability4=|ability4eff=| | ||
+ | ability5=|ability5eff=}} | ||
===Young Draconic Aspects=== | ===Young Draconic Aspects=== |