D20r:True Dragon

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(Draconic Heritages)
(Draconic Heritages)
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''Breath Weapon (Pr):'' A flame dragon has a breath weapon: a cone of superheated flame that deals 1d10 fire damage per Hit Die the flame dragon possesses. This breath weapon allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) for half damage.  
''Breath Weapon (Pr):'' A flame dragon has a breath weapon: a cone of superheated flame that deals 1d10 fire damage per Hit Die the flame dragon possesses. This breath weapon allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) for half damage.  
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''Fire Aura (Ex):'' A flame dragon puts off a significant amount of body heat, enough to set flammable objects nearby on fire. At the start of a flame dragon's turn, creatures and objects within 30' of it take 1d6 fire damage per point of Constitution modifier the flame dragon possesses. This aura allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) to negate the damage.  
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''Fire Aura (Ex) [Aura]:'' A flame dragon puts off a significant amount of body heat, enough to set flammable objects nearby on fire. At the start of a flame dragon's turn, creatures and objects within 30' of it take 1d6 fire damage per point of Constitution modifier the flame dragon possesses. This aura allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) to negate the damage.  
''Fire Subtype:'' A flame dragon has the Fire subtype.
''Fire Subtype:'' A flame dragon has the Fire subtype.
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''Air Subtype:'' A smoke dragon has the Air subtype.
''Air Subtype:'' A smoke dragon has the Air subtype.
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''Breath Weapon (Pr):'' A smoke dragon has a breath weapon: a cone of nauseating smoke . This breath weapon allows a Fortitude save (DC 10 + the dragon's Hero Value + its Constitution modifier) to negate the nausea. In addition, the smoke lingers and blocks vision. Creatures on opposite sides of the smoke have total concealment from one another, and creatures outside the smoke treat creatures inside of the smoke as having concealment. Creatures inside the smoke have concealment against all other creatures and treat all other creatures as having concealment. Creatures inside the smoke at the start of their turns must make a Fortitude save against the same save DC or become nauseated. A smoke dragon is always immune to its own breath weapon. A ''gust of wind'' spell, similar magic, or natural wind in excess of 10 MPH clears the smoke away over the course of a round.
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''Breath Weapon (Pr):'' A smoke dragon has a breath weapon: a cone of nauseating smoke. This breath weapon allows a Fortitude save (DC 10 + the dragon's Hero Value + its Constitution modifier) to negate the nausea. In addition, the smoke lingers and blocks vision. Creatures on opposite sides of the smoke have total concealment from one another, and creatures outside the smoke treat creatures inside of the smoke as having concealment. Creatures inside the smoke have concealment against all other creatures and treat all other creatures as having concealment. Creatures inside the smoke at the start of their turns must make a Fortitude save against the same save DC or become nauseated. A smoke dragon is always immune to its own breath weapon. A ''gust of wind'' spell, similar magic, or natural wind in excess of 10 MPH clears the smoke away over the course of a round.
''Fly Speed (Pr):'' A smoke dragon is faster in the air than many other dragons. It therefore uses the Fast speed for the appropriate age category on the Movement Speeds by Age and Category table for its fly speed. It has Good maneuverability.
''Fly Speed (Pr):'' A smoke dragon is faster in the air than many other dragons. It therefore uses the Fast speed for the appropriate age category on the Movement Speeds by Age and Category table for its fly speed. It has Good maneuverability.
===Steel===
===Steel===
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|'''Steel''' || Piercing Flechettes || Cone || d6 || 2/1HD || Slow || Normal || No || Earth || Flechettes stick in opponents
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''Breath Weapon (Pr):'' A steel dragon has a breath weapon: a cone of spiny, metallic shards that deals 2d6 magic, piercing damage per Hit Die of the steel dragon and knocks creatures caught within it prone. This breath weapon allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) to halve the damage and negate the prone effect.
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''Burrow Speed (Pr):'' A steel dragon has a burrow speed equal to the speed listed for the appropriate age category in the Slow column on the Movement Speeds by Age and Category table.
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''Earth Subtype:'' A steel dragon has the Earth subtype.
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===Sun===
===Sun===
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|'''Sun''' || Radiant/Fire || Cone || d6/d6 || 1/1HD || No || Normal || No || Fire, Radiant || Blinding aura
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''Blinding Aura (Su) [Aura]:'' A sun dragon's gleaming scales put off a significant amount of light, enough to blind nearby creatures. At the start of a sun dragon's turn, creatures within 30' of it must make a Fortitude save (DC 10 + the dragon's Hero Value + its Constitution modifier) or be blinded for 1d4 round and dazzled for 1d4 rounds thereafter.
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''Breath Weapon (Pr):'' A sun dragon has a breath weapon: a cone of fiery sunlight that deals 1d6 fire damage and 1d6 radiant damage per Hit Die of the sun dragon. This breath weapon allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) to halve the damage.
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''Fire and Radiant Subtypes:'' A sun dragon has the Fire and Radiant subtypes.
===Swamp===
===Swamp===

Revision as of 23:49, 30 January 2011

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