D20r:True Dragon

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(Forge)
(Draconic Heritages)
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===Dread===
===Dread===
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''Breath Weapon (Pr):'' A  dread dragon has a breath weapon: a cone of chilling miasma. Enemies caught in the breath weapon's area must make a Will save (DC 10 + the dragon's Hero Value + its Constitution modifier) or be shaken for 1 minute. A successful save negates the need to make further Will saves against that particular dread dragon's fear breath for the next 24 hours. In addition, the miasma lingers as a chilling vapor: any creature that enters the miasma takes 1d6 cold damage per point of Constitution modifier the dread dragon possesses. A dread dragon is always immune to its own breath weapon.
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''Breath Weapon (Pr):'' A  dread dragon has a breath weapon: a cone of chilling miasma. Enemies caught in the breath weapon's area must make a Will save (DC 10 + the dragon's Hero Value + its Constitution modifier) or be shaken for 1 minute. A successful save negates the need to make further Will saves against that particular dread dragon's fear breath for the next 24 hours. In addition, the miasma lingers as a chilling vapor: any creature that enters the miasma takes 1d6 cold damage per point of Constitution modifier the dread dragon possesses. A dread dragon is always immune to its own breath weapon. A ''gust of wind'' spell, similar magic, or natural wind in excess of 10 MPH clears the miasma away over the course of a round.
''Cold Subtype:'' A dread dragon has the Cold subtype.
''Cold Subtype:'' A dread dragon has the Cold subtype.
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''Aquatic, Cold, and Water Subtypes:'' A mist dragon has the Aquatic, Cold, and Water subtypes.
''Aquatic, Cold, and Water Subtypes:'' A mist dragon has the Aquatic, Cold, and Water subtypes.
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''Breath Weapon (Pr):'' A mist dragon has a breath weapon: a cone of cloying mist that deals 1d4 cold damage per two Hit Dice of the mist dragon. This breath weapon allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) to halve the damage. In addition, the mist lingers as a chilling vapor: any creature that enters the mist must make a Fortitude save (DC 10 + the dragon's Hero Value + its Constitution modifier) or be ''slowed''. A mist dragon is always immune to its own breath weapon.
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''Breath Weapon (Pr):'' A mist dragon has a breath weapon: a cone of cloying mist that deals 1d4 cold damage per two Hit Dice of the mist dragon. This breath weapon allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) to halve the damage. In addition, the mist lingers as a chilling vapor: any creature that enters the mist must make a Fortitude save (DC 10 + the dragon's Hero Value + its Constitution modifier) or be ''slowed''. A mist dragon is always immune to its own breath weapon. A ''gust of wind'' spell, similar magic, or natural wind in excess of 10 MPH clears the mist away over the course of a round.
''Swim Speed (Pr):'' A mist dragon is comfortable in the water and can swim very well. It therefore uses the Normal speed for the appropriate age category on the Movement Speeds by Age and Category table for a swim speed.  
''Swim Speed (Pr):'' A mist dragon is comfortable in the water and can swim very well. It therefore uses the Normal speed for the appropriate age category on the Movement Speeds by Age and Category table for a swim speed.  
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===Rain===
===Rain===
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|'''Rain''' || Electricity || Line || d6 || 1/1HD || No || Fast || Slow || Aquatic, Electricity, Water || Breath also bull rushes
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''Amphibious (Pr):'' Rain dragons can breathe both air and water.
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''Aquatic, Electricity, and Water Subtypes:'' A mist dragon has the Aquatic, Electricity, and Water subtypes.
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''Breath Weapon (Pr):'' A rain dragon has a breath weapon: a line of charged lightning that deals 1d6 electrical damage per Hit Die of the rain dragon. This breath weapon allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) to halve the damage. A creature that fails its Reflex save against a rain dragon's breath weapon must also make a contested Strength check to resist being bull-rushed directly away from the rain dragon. A rain dragon's breath weapon bull-rushes with a bonus equal to the rain dragon's Hero Value plus the rain dragon's Constitution modifier.
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''Fly Speed (Pr):'' A rain dragon is faster in the air than many other dragons. It therefore uses the Fast speed for the appropriate age category on the Movement Speeds by Age and Category table for its fly speed. It has Good maneuverability.
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''Swim Speed (Pr):'' A rain dragon is comfortable in the water and can swim. It therefore uses the Slow speed for the appropriate age category on the Movement Speeds by Age and Category table for a swim speed.
===Serene===
===Serene===
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|'''Serene''' || Sleep || Cone || None || None || No || Fast || No || None || None
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''Breath Weapon (Pr):'' A serene dragon has a breath weapon: a cone of translucent pink gas that puts creatures to sleep. Creatures caught in a serene dragon's breath weapon must make a Will save (DC 10 + the dragon's Hero Value + its Constitution modifier) or fall asleep.
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''Fly Speed (Pr):'' A serene dragon is faster in the air than many other dragons. It therefore uses the Fast speed for the appropriate age category on the Movement Speeds by Age and Category table for its fly speed. It has Good maneuverability.
===Shadow===
===Shadow===
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|'''Shadow''' || Entropic/Blindness || Cone || d4 || 1/1HD || Slow || Normal || No || Entropic || None
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''Breath Weapon (Pr):'' A shadow dragon has a breath weapon: a cone of entropic energies and cloying darkness that deals 1d4 entropic damage per Hit Die of the shadow dragon and blinds creatures caught within it for a number of rounds equal to the shadow dragon's Hero Value. This breath weapon allows a Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) to halve the damage and a Fortitude save to negate the blindness.
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''Burrow Speed (Pr):'' A shadow dragon has a burrow speed equal to the speed listed for the appropriate age category in the Slow column on the Movement Speeds by Age and Category table.
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''Entropic Subtype:'' A shadow dragon has the Entropic subtype.
===Smoke===
===Smoke===
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|'''Smoke''' || Nausea || Cone || None || None || No || Fast || No || Air || Breath leaves fog cloud
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''Air Subtype:'' A smoke dragon has the Air subtype.
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''Breath Weapon (Pr):'' A smoke dragon has a breath weapon: a cone of nauseating smoke . This breath weapon allows a Fortitude save (DC 10 + the dragon's Hero Value + its Constitution modifier) to negate the nausea. In addition, the smoke lingers and blocks vision. Creatures on opposite sides of the smoke have total concealment from one another, and creatures outside the smoke treat creatures inside of the smoke as having concealment. Creatures inside the smoke have concealment against all other creatures and treat all other creatures as having concealment. Creatures inside the smoke at the start of their turns must make a Fortitude save against the same save DC or become nauseated. A smoke dragon is always immune to its own breath weapon. A ''gust of wind'' spell, similar magic, or natural wind in excess of 10 MPH clears the smoke away over the course of a round.
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''Fly Speed (Pr):'' A smoke dragon is faster in the air than many other dragons. It therefore uses the Fast speed for the appropriate age category on the Movement Speeds by Age and Category table for its fly speed. It has Good maneuverability.
===Steel===
===Steel===

Revision as of 22:32, 30 January 2011

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