D20r:True Dragon
From Fax Encyclopedicus
(→Draconic Heritages) |
(→Draconic Heritages) |
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===Coin=== | ===Coin=== | ||
- | + | ''Breath Weapon (Pr):'' A coin dragon has a breath weapon: a ranged touch attack of molten metal that deals 1d12 fire and bludgeoning damage per Hit Die the coin dragon possesses. In addition, the area around a coin dragon's breath weapon explodes like an alchemist's fire, dealing 1d6 fire and bludgeoning damage per Hit Die the coin dragon possesses. A Reflex save (DC 10 + the dragon's Hero Value + its Constitution modifier) negates the splash damage. In both instances, half the damage (round up) is fire; the other half (round down) is bludgeoning. For the purposes of overcoming damage reduction, a coin dragon's breath weapon is considered magic. | |
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+ | A target directly struck by a coin dragon's breath weapon must make a Fortitude save on its turn each round thereafter, to a maximum number of rounds equal to the coin dragon's Constitution modifier: a failed save reduces all the affected creature's speeds by 10' and inflicts 1d6 fire damage per point of Constitution modifier the coin dragon possesses. A speed reduced to 0' cannot be used, and a creature with 0' in all modes of movement is immobilized. A creature immobilized by this ability that fails another save becomes encased in metal, inflicting the petrified condition. A creature petrified in this fashion can only be restored with ''resurrection'', ''reincarnation'', ''true resurrection'', ''limited wish'', ''wish'', or ''miracle.'' | ||
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+ | A creature affected by this ability can escape the molten metal with a Acrobatics check (DC 10 + the dragon's Hero Value + its Constitution modifier) or can break the hardening metal off of them with a Strength check (DC 10 + the dragon's Hero Value + its Constitution modifier + 4): a successful check in either instance ends the affect immediately. A creature already affected by a coin dragon's breath weapon (regardless of source) that is damaged by a second coin dragon's breath weapon resets the duration of the ongoing breath weapon's saves as long as the new duration would be longer than the existing duration; otherwise, use the existing duration. In either instance, use the highest DC and fire damage per round. | ||
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+ | ''Earth and Fire Subtypes:'' A coin dragon has the earth and fire subtypes. | ||
===Dread=== | ===Dread=== |