D20r:Trempulcahue
From Fax Encyclopedicus
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masskills=None| | masskills=None| | ||
gear=None| | gear=None| | ||
+ | feat1=Heroic Strike|feat1eff=84 times per day, when a trempulcahue makes an attack or uses a direct hit point damaging spell or spell-like ability, it may declare it to be a 'heroic strike'. It adds its highest ability modifier (+84) to its attack roll, or as a bonus to caster level checks to overcome a targets spell resistance. If it hits, it deals extra damage equal to its hero value (+501). If it miss, the ability is still used up for the day. Damaging spells that deal reduced or partial damage on a successful save by the affected targets only deal half hero value in extra damage, rounded down, if they make a successful save.| | ||
+ | feat2=Intrepid Dodge|feat2eff=84 times per day, as an immediate action when it is attacked, a trempulcahue may add its hero value to its Armor Class as a destiny bonus. This bonus lasts until the start of its next turn. | ||
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+ | A destiny bonus to armor class applies and stacks with other bonuses as if it were a deflection bonus, but still stacks with a deflection bonus to AC. If a trempulcahue do so, it is not automatically struck on a natural 20. A trempulcahue may use this ability when flat-footed.| | ||
+ | feat3=Legendary Lore|feat3eff=A trempulcahue has the savant's Lore ability, except that it uses its hero value to determine its bonus.| | ||
+ | feat5=Mythic Recovery|feat5eff=413 times per day, as an immediate action, a trempulcahue may end a number of the following effects on itself equal to its hero value: blinded, confused, dazed, dazzled, deafened, entangled, exhausted, fatigued, immobilized, paralyzed, or sickened. If it cannot use this ability due to an effect it would end with this ability, it may instead activate this ability as a full-round action even if it normally would not be able to do so. A trempulcahue has taken this feat 206 times.| | ||
+ | feat4=Legendary Presence|feat4eff=413 times per day, as a standard action, enemies within 30' of the trempulcahue must make a Will save (DC 518) or be shaken for one minute. A trempulcahue has taken this feat 206 times.| | ||
death=Crush (see text)| | death=Crush (see text)| | ||
linger=None| | linger=None| |