D20r:Trapper

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(Opportunistic Snare (Ex): "has a weapon" -> "is wielding a weapon")
(added emergency trapping)
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| 1st || +0 || +2 || +0 || +0 || [[#Foraging (Ex)|Foraging]], [[#Track|Track]], [[#Trapfinding (Ex)|Trapfinding +1]] || 2 || 1st
| 1st || +0 || +2 || +0 || +0 || [[#Foraging (Ex)|Foraging]], [[#Track|Track]], [[#Trapfinding (Ex)|Trapfinding +1]] || 2 || 1st
|-
|-
-
| 2nd || +1 || +3 || +0 || +0 || [[#Point-Blank Shot|Point-Blank Shot]], [[#Woodland Stride|Woodland Stride]] || 3 || 1st
+
| 2nd || +1 || +3 || +0 || +0 || [[#Emergency Trapping (Ex)|Emergency Trapping]], [[#Point-Blank Shot|Point-Blank Shot]], [[#Woodland Stride|Woodland Stride]] || 3 || 1st
|-
|-
| 3rd || +2 || +3 || +1 || +1 || [[#Opportunistic Snare (Ex)|Opportunistic Snare]], [[#Trackless Step (Ex)|Trackless Step]] || 4 || 1st
| 3rd || +2 || +3 || +1 || +1 || [[#Opportunistic Snare (Ex)|Opportunistic Snare]], [[#Trackless Step (Ex)|Trackless Step]] || 4 || 1st
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A Trapper also has an intuitive sense that alerts him to danger from traps, giving him a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses increase by +1 for every four Trapper levels.
A Trapper also has an intuitive sense that alerts him to danger from traps, giving him a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses increase by +1 for every four Trapper levels.
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=== Emergency Trapping (Ex) ===
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Trappers are always ready to have at least one trap out there. So long as a 2nd level Trapper is not caught surprised, he may deploy a single trap immediately upon rolling initiative, from his starting position. If he is caught by surprise, he may place the trap immediately after the surprise round.
=== Point-Blank Shot ===
=== Point-Blank Shot ===

Revision as of 06:19, 22 December 2010

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