D20r:Trapper

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(Table 1: The Trapper)
(Table 1: The Trapper)
 
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| 10th || +7/+2 || +5 || +7 || +3 || [[#Emergency Trapping (Ex)|Emergency Trapping (2)]], [[#Scent (Ex)|Scent]], [[#Uncanny Dodge (Ex)|Uncanny Dodge]] || 4 || 2 || 1 || — || —
| 10th || +7/+2 || +5 || +7 || +3 || [[#Emergency Trapping (Ex)|Emergency Trapping (2)]], [[#Scent (Ex)|Scent]], [[#Uncanny Dodge (Ex)|Uncanny Dodge]] || 4 || 2 || 1 || — || —
|-
|-
-
| 11th || +8/+3 || +5 || +7 || +3 || [[#Improved Poison Use (Ex)|Improved Poison Use]], [[#Sculpted Traps (Su)|Sculpted Traps]], [[#Step of the Wind (Su)|Step of the Wind]] || 4 || 2 || 2 || — || —
+
| 11th || +8/+3 || +5 || +7 || +3 || [[#Improved Poison Use (Ex)|Improved Poison Use]], [[#Sculpted Traps (Su)|Sculpted Traps]] || 4 || 2 || 2 || — || —
|-
|-
| 12th || +9/+4 || +6 || +8 || +4 || [[#Feather-weight Traps (Ex)|Feather-weight Traps]], [[#Trap on the Run (Ex)|Trap on the Run]], [[#Trapfinding (Ex)|Trapfinding +4]] || 4 || 2 || 2 || — || —
| 12th || +9/+4 || +6 || +8 || +4 || [[#Feather-weight Traps (Ex)|Feather-weight Traps]], [[#Trap on the Run (Ex)|Trap on the Run]], [[#Trapfinding (Ex)|Trapfinding +4]] || 4 || 2 || 2 || — || —
|-
|-
-
| 13th || +9/+4 || +6 || +8 || +4 || [[#Craft (Trapmaking) Mastery|Craft (Trapmaking) Mastery]], [[#Step of the Wind (Ex)|Step of the Wind]] || 4 || 2 || 2 || 1 || —
+
| 13th || +9/+4 || +6 || +8 || +4 || [[#Craft (Trapmaking) Mastery|Craft (Trapmaking) Mastery]], [[#Step of the Wind (Su)|Step of the Wind]] || 4 || 2 || 2 || 1 || —
|-
|-
| 14th || +10/+5 || +6 || +9 || +4 || [[#Dual Trapping (Ex)|Dual Trapping]], [[#Survival Mastery|Survival Mastery]] || 4 || 2 || 2 || 1 || —
| 14th || +10/+5 || +6 || +9 || +4 || [[#Dual Trapping (Ex)|Dual Trapping]], [[#Survival Mastery|Survival Mastery]] || 4 || 2 || 2 || 1 || —
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Also at 5th level, a Trapper gains a +4 bonus to any and all saving throws made to resist the effects of poison.
Also at 5th level, a Trapper gains a +4 bonus to any and all saving throws made to resist the effects of poison.
-
=== Discrete Traps (Ex) ===
+
=== Discrete Triggers (Ex) ===
The traps of a 6th level Trapper can be made such that they do not spring for the Trapper's allies. The Trapper's allies may now enter trapped squares without setting off Automatic traps, and they can bypass Static traps without penalty. If an enemy triggers a trap while an ally is caught within, however, that ally is still affected by the trap.
The traps of a 6th level Trapper can be made such that they do not spring for the Trapper's allies. The Trapper's allies may now enter trapped squares without setting off Automatic traps, and they can bypass Static traps without penalty. If an enemy triggers a trap while an ally is caught within, however, that ally is still affected by the trap.

Current revision as of 19:58, 2 January 2011

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