D20r:Succubus (10-Level Version)

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* '''Hunger Immunity''': A Succubus never needs to eat nor drink, and thus never suffer the effects of starvation or dehydration. However, many, especially Apacubi, can and do eat and drink for the taste, gain the benefits of consumed items with special effects as normal.
* '''Hunger Immunity''': A Succubus never needs to eat nor drink, and thus never suffer the effects of starvation or dehydration. However, many, especially Apacubi, can and do eat and drink for the taste, gain the benefits of consumed items with special effects as normal.
** Succubi who have NOT made the Trade of Materialism process food and drink perfectly, and never need to use the restroom. Succubi who HAVE made the Trade have human-like innards that process foods somewhat normally.  
** Succubi who have NOT made the Trade of Materialism process food and drink perfectly, and never need to use the restroom. Succubi who HAVE made the Trade have human-like innards that process foods somewhat normally.  
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* '''Poison Immunity''': Succubi are acclimated to an environment where the very air is often suffused with every poison imaginable. They are automatically immune to the negative effects of all poisons or drugs. Succubi can partially disable this if they want to enjoy the effects of drunkenness (for example), but are not counted as having any statistical penalties from them - which often has rather odd results. Some Paladins are known to joke that the best possible way to tell if someone is a Succubus is to buy them an entire horn of Dwarven Ale. If they're cohherent enough to hit on people after it, then check how bright the Detect Evil is glowing, but they're probably an Apacubus.
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* '''Poison Immunity''': Succubi are acclimated to an environment where the very air is often suffused with every poison imaginable. They are automatically immune to the negative effects of all poisons or drugs. Succubi can partially disable this if they want to enjoy the effects of drunkenness (for example), but are not counted as having any statistical penalties from them - which often has rather odd results. Some Paladins are known to joke that the best possible way to tell if someone is a Succubus is to buy them an entire horn of Dwarven Ale. If they're coherent enough to hit on people after it, then check how bright the Detect Evil is glowing, but they're probably an Apacubus.
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* '''Aging Immunity''': Succubi are spawned from the abyssal pits as something loosely equivalent to teenagers, with plenty of knowledge and the like pre-provided. They do not have a maximum age, and do not suffer the negative effects to physical stats of aging, but do gain the bonuses to mental stats as normal. They are considered Middle-Aged at 300 years, Old at 600 years, and Venerable at 1000 years.
* '''Darkvision''': A Succubus has inherent Darkvision at 60 feet.
* '''Darkvision''': A Succubus has inherent Darkvision at 60 feet.
* '''Shift Shape''': A Succubus has three default shapes, and can switch between them as per the Change Shape ability. (Succubi who level up eventually lose this power in favor of a fuller Change Shape.)
* '''Shift Shape''': A Succubus has three default shapes, and can switch between them as per the Change Shape ability. (Succubi who level up eventually lose this power in favor of a fuller Change Shape.)

Revision as of 01:53, 12 August 2010

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