D20r:Subfeats

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(= Farsighted)
(Subfeats By Category)
 
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=== Item Creation Feats ===
=== Item Creation Feats ===
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In general, item creation ''does not incur XP costs in d20r''. The only exception is if the cost states that it requires ''additional'' XP.
 
==== Brew Potion ====
==== Brew Potion ====
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Characters with this trait might be sensitive about it, or they might simply be oblivious to its presence, having never known any different way of experiencing the world.
Characters with this trait might be sensitive about it, or they might simply be oblivious to its presence, having never known any different way of experiencing the world.
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==== Feeble ====
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You are unathletic and uncoordinated, but your mind makes up for it.
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''Benefit:'' You take a +2 bonus on two of Intelligence-, Wisdom-, or Charisma-based ability checks and skill checks.
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''Drawback:'' You take a -2 penalty on Strength-, Dexterity-, and Constitution-based ability checks and skill checks.
==== Focused ====
==== Focused ====
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''Benefit:'' Choose any one skill except Decipher Script. You gain a +1 bonus on checks using that skill.
''Benefit:'' Choose any one skill except Decipher Script. You gain a +1 bonus on checks using that skill.
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''Drawback:'' You are illiterate.
''Drawback:'' You are illiterate.
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You can't select this subfeat if your character is already illiterate because of race, class, or any other reason, or if you're trained in Decipher Script.
You can't select this subfeat if your character is already illiterate because of race, class, or any other reason, or if you're trained in Decipher Script.
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Characters with this trait might be sensitive about not being able to read, or they might not value "book learnin'."  
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Characters with this trait might be sensitive about not being able to read, or they might not value "book learnin'."
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==== Musclebound ====
==== Musclebound ====
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''Drawback:'' You take a -1 penalty on Awareness checks when in areas of bright light.
''Drawback:'' You take a -1 penalty on Awareness checks when in areas of bright light.
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''Special:'' You must have darkvision as a racial ability to have this trait.
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''Special:'' You must have darkvision as a racial ability to have this subfeat.
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This trait might not affect a character's personality at all, but it might make the character prefer going on underground or nighttime adventures.  
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This trait might not affect a character's personality at all, but it might make the character prefer going on underground or nighttime adventures.
==== Passionate ====
==== Passionate ====
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=== Flaws ===
=== Flaws ===
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If a flaw does not specify a benefit, then you may take any Feat (that you otherwise qualify for) alongside this Flaw.
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==== Frail ====
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You are thin and weak of frame.
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''Drawback:'' Subtract 1 from the number of hit points you gain at each level. This flaw can reduce the number of hit points you gain to 0 (but not below).
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''Special:'' You must have a Constitution of 4 or higher to take this flaw.
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==== Inattentive ====
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You are particularly unaware of your surroundings.
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''Drawback:'' You take a -4 penalty on Awareness checks.
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==== Meager Fortitude ====
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You are sickly and weak of stomach.
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''Drawback:'' You take a -3 penalty on Fortitude saves.
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==== Murky-Eyed ====
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Your vision is obscured.
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''Drawback:'' In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.
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==== Noncombatant ====
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You are relatively inept at melee combat.
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''Drawback:'' You take a -2 penalty on all melee attack rolls.
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==== Pathetic ====
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You are weaker in an attribute than you should be.
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''Drawback:'' Reduce one of your ability scores by 2.
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''Special:'' You cannot take this flaw if the total of your ability modifiers is 8 or higher.
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==== Poor Reflexes ====
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You often zig when you should have zagged.
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''Drawback:''You take a -3 penalty on Reflex saves.
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==== Shaky ====
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You are relatively poor at ranged combat.
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''Drawback:'' You take a -2 penalty on all ranged attack rolls.
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==== Slow ====
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You move exceptionally slowly.
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''Drawback:'' Your base land speed is halved (round down to the nearest 5-foot interval).
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''Special:'' You must have a base land speed of at least 20 feet to take this flaw.
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==== Unreactive ====
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You are slow to react to danger.
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''Drawback:'' You take a -6 penalty on initiative checks.
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==== Vulnerable ====
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You are not good at defending yourself.
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''Drawback:'' You take a -1 penalty to Armor Class.
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==== Weak-Willed ====
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You are highly suggestible and easily duped.
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''Drawback:'' You take a -3 penalty on Will saves.

Current revision as of 01:13, 16 December 2010

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