D20r:Spells

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(levitate)
(lightning bolt)
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===lightning bolt===
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===Lightning Bolt===
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{{d20rSpell|
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name=Lightning Bolt|
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desc=Electricity, Eternal|
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time=1 standard action|
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range=120'|
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target= |
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area=120' line|
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effect= |
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dur=Instantaneous|
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save=Reflex half|
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SR=Yes|
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rules=You release a powerful stroke of electrical energy that deals 1d6 electricity damage per Caster Level to each creature within its area. The bolt begins at your fingertips.
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The ''lightning bolt'' sets fire to combustibles and damages objects in its path. It can melt metals with a low melting point, such as lead, gold, copper, silver, or bronze. If the damage caused to an interposing barrier shatters or breaks through it, the bolt may continue beyond the barrier if the spell’s range permits; otherwise, it stops at the barrier just as any other spell effect does.
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Creatures wearing armor made primarily of metal take a -2 penalty on their saving throws against this spell.|
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eternal=This spell functions identically when prepared as an eternal spell, but the range is lowered to 30', the area becomes "30' line", and it inflicts 1d6 electricity damage per two Caster Levels.|
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class1=Eternal|
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class1level=3|
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class2=Raghnialt's Kiss|
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class2level=3|
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class3=Storm Domain|
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class3level=|
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nocat= 1
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}}
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=== Liquefy ===
=== Liquefy ===
{{d20rSpell|
{{d20rSpell|

Revision as of 17:29, 12 September 2014

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