D20r:Spells

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(invisibility, greater)
(Invisibility)
Line 7,090: Line 7,090:
Of course, the subject is not magically silenced, and certain other conditions can render the recipient detectable (such as stepping in a puddle). The spell ends if the subject attacks any creature. For purposes of this spell, an attack includes any spell targeting a foe or whose area or effect includes a foe. Exactly who is a foe depends on the invisible character's perceptions. Actions directed at unattended objects do not break the spell. Causing harm indirectly is not an attack. Thus, an invisible being can open doors, talk, eat, climb stairs, summon monsters and have them attack, cut the ropes holding a rope bridge while enemies are on the bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth. If the subject attacks directly, however, it immediately becomes visible along with all its gear. Spells such as ''bless'' that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area.|
Of course, the subject is not magically silenced, and certain other conditions can render the recipient detectable (such as stepping in a puddle). The spell ends if the subject attacks any creature. For purposes of this spell, an attack includes any spell targeting a foe or whose area or effect includes a foe. Exactly who is a foe depends on the invisible character's perceptions. Actions directed at unattended objects do not break the spell. Causing harm indirectly is not an attack. Thus, an invisible being can open doors, talk, eat, climb stairs, summon monsters and have them attack, cut the ropes holding a rope bridge while enemies are on the bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth. If the subject attacks directly, however, it immediately becomes visible along with all its gear. Spells such as ''bless'' that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area.|
eternal=As above, except the range becomes "personal", the target becomes "you", and the duration shortens to "3 rounds".|
eternal=As above, except the range becomes "personal", the target becomes "you", and the duration shortens to "3 rounds".|
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class1=Alchemy 3|
+
class1=Alchemy |
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class1level=|
+
class1level=3|
class3=Eternal|
class3=Eternal|
class3level=3|
class3level=3|

Revision as of 17:36, 26 August 2014

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