D20r:Spells

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(Inflict Light Wounds)
(inflict critical wounds)
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===inflict critical wounds===
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===Iflict Critical Wounds===
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{{d20rSpell|
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name=Inflict Critical Wounds|
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desc=Entropy, Eternal|
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time=1 standard action|
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range=Close (25' + 5'/2 levels)|
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target=One creature|
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area=|
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effect= |
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dur=Instantaneous|
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save=Will negates (harmless)|
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SR=Yes (harmless)|
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rules=When you cast this spell, the targeted creature immediately takes an amount of entropic damage equal to three times your highest mental ability score (Intelligence, Wisdom, or Charisma) or to three times their Constitution score, whichever is higher.
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You may voluntarily reduce the range on this spell to "Touch". If you do so, the touched creature also takes an additional amount of entropic damage equal to twice your Hero Value.|
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eternal=As above, except the range is reduced to "Touch", and the touched creature takes 5d8 entropic damage, plus your Hero Value.|
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class2=Undeath Domain|
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class2level=4|
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class3=|
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class3level=|
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class1=Eternal|
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class1level=5|
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nocat= 1
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}}
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===Inflict Light Wounds===
===Inflict Light Wounds===
{{d20rSpell|
{{d20rSpell|

Revision as of 17:14, 26 August 2014

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