D20r:Spells

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(ice storm)
(Ice Storm)
Line 6,562: Line 6,562:
save=None|
save=None|
SR=No|
SR=No|
-
rules=Great hailstones pound down for 1 full round, dealing 3d6 points of bludgeoning damage and 2d6 points of cold damage to every creature that begins its turn in or moves through the area. A -4 penalty applies to each Awareness check made within the ''ice storm'''s effect, and all land movement within its area is at half speed. At the end of the duration, the hail disappears, leaving no after-effects (other than the damage dealt).|
+
rules=Great hailstones pound down for 1 full round, dealing 3d6 points of bludgeoning damage and 2d6 points of cold damage to every creature that begins its turn in or moves through the area. A -4 penalty applies to each Awareness check made within the ''ice storm'' 's effect, and all land movement within its area is at half speed. At the end of the duration, the hail disappears, leaving no after-effects (other than the damage dealt).|
eternal=|
eternal=|
class1=Cold Domain|
class1=Cold Domain|

Revision as of 21:34, 25 August 2014

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