D20r:Spells

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(feral might)
(feral might, mass)
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===feral might, mass===
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===Feral Might, Mass===
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{{d20rSpell|
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name=Mass Feral Might|
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desc=Dynamism|
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time=1 standard action|
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range=Close (25' + 5'/2 levels)|
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target=Up to 1 creature/2 levels, no two of which may be more than 30' apart|
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area=|
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effect= |
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dur=1 minute/level (D)|
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save=Fortitude negates (harmless)|
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SR=Yes (harmless)|
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rules=This spell functions like ''feral might'' except as noted here. You do not have to select the same option for each targeted creature, and you may dismiss the spell individually per creature if you so choose.|
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eternal=|
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class1=Alchemy|
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class1level=6|
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class2=Animal|
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class2level=6|
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class3=Glory|
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class3level=6|
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nocat= 1
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}}
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===find the path===
===find the path===
===find traps===
===find traps===

Revision as of 17:39, 15 August 2014

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