D20r:Spells

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(comprehend languages)
(cone of cold)
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===cone of cold===
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===Cone of Cold===
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{{d20rSpell|
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name=Cone of Cold|
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desc=Cold, Eternal|
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time=1 standard action|
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range=60'|
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target= |
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area=Cone-shaped burst|
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effect=|
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dur=Instantaneous, plus one round/level; see text|
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save=Reflex half and Fortitude partial; see text|
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SR=Yes|
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rules=''Cone of cold'' creates an area of extreme cold, originating at your hand and extending outward in a cone. It drains heat, dealing 1d8 points of cold damage per caster level. A Reflex save halves this damage.
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A creature damaged by ''cone of cold'' that does not successfully make a Reflex save must additionally make a Fortitude save or be immobilized for one round per level. A creature immobilized in this way that takes fire damage equal to twice this spell's caster level immediately ends the immobilization.|
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eternal=As above, except the damage is measured in d6s and creatures that fail their Reflex save do not have to check to see if they are immobilized.|
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class1=Cold|
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class1level=6|
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class2=Eternal|
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class2level=6|
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class3=Jotunnskyn|
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class3level=5|
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class4=Storm|
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class4level=6|
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nocat= 1
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}}
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===confusion===
===confusion===
===contact other plane===
===contact other plane===

Revision as of 18:22, 4 August 2014

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