D20r:Spells
From Fax Encyclopedicus
(→haste) |
(→heal) |
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- | ===heal=== | + | ===Heal=== |
+ | {{d20rSpell| | ||
+ | name=Heal| | ||
+ | desc=Healing| | ||
+ | time=1 standard action| | ||
+ | range=Touch| | ||
+ | target=Creature touched| | ||
+ | area=| | ||
+ | effect= | | ||
+ | dur=Instantaneous| | ||
+ | save=Fortitude negates (harmless)| | ||
+ | SR=Yes (harmless)| | ||
+ | rules=''Heal enables you to channel healing energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinding, confusion, dazing, dazzling, deafening, disease, exhaustion, fatigue, nauseating, sickening, stunning, and any ongoing [Poison] effects. Certain [Curse] effects (and other effects) also are affected by ''heal'', and they will note in their descriptions how they interact with ''heal''. It also cures 10 hit points of damage per Caster Level, to a maximum of 150 points at Caster Level 15. | ||
+ | |||
+ | ''Heal'' does not remove Hero Value damage or penalties. | ||
+ | |||
+ | If used against an undead creature, ''heal'' instead acts like ''harm''.| | ||
+ | eternal=| | ||
+ | class1=Healing Domain| | ||
+ | class1level=6| | ||
+ | class2=Life Domain| | ||
+ | class2level=7| | ||
+ | class3=| | ||
+ | class3level=| | ||
+ | nocat= 1 | ||
+ | }} | ||
+ | |||
===heal, mass=== | ===heal, mass=== | ||
===heat metal=== | ===heat metal=== |