D20r:Spells

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(Freezing Sphere)
(frost storm)
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===frost storm===
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===Frost Storm===
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{{d20rSpell|
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name=Frost Storm|
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desc=Cold|
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time=1 standard action|
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range=Long (400' + 40'/level)|
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target= |
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area=|
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effect=Four icy spheres|
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dur=Instantaneous|
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save=None or Fortitude half; see text|
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SR=Yes|
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rules=When you cast ''frost storm'', four 2' diameter spheres spring from your outstretched hand and streak in straight lines to the spots you select.
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If you aim a sphere at a specific creature, you may make a ranged touch attack to strike the target with the sphere. Any creature struck by one of these spheres takes 1d6 points of bludgeoning damage per Caster Level (no save) and receives no saving throw against the sphere's cold damage (see below). If a targeted sphere misses its target, it simply explodes at the nearest corner of the target's space. You may aim more than one sphere at the same target.
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Once a sphere reaches its destination, it explodes in a 40' radius spread, dealing 1d6 points of cold damage per Caster Level to each creature in the area. A successful Fortitude save halves this damage. If a creature is within the area of more than one sphere, it must save separately against each.
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|
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eternal=|
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class1=Cold Domain|
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class1level=9|
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class2=|
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class2level=|
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class3=|
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class3level=|
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nocat= 1
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}}
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=== Frozen Grasp ===
=== Frozen Grasp ===
{{d20rSpell|
{{d20rSpell|

Revision as of 23:50, 18 August 2014

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