D20r:Spells

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(freedom)
(freedom of movement)
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===freedom of movement===
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===Freedom of Movement===
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{{d20rSpell|
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name=Freedom of Movement|
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desc=Abjuration|
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time=1 standard action|
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range=Touch|
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target=Creature touched|
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area=|
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effect= |
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dur=10 minutes/level|
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save=Fortitude negates (harmless)|
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SR=Yes (harmless)|
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rules=This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement: the touched creature is immune to effects that apply the entangled, immobilized, or pinned conditions. The subject gains a bonus on their Grapple Defense equal to their Hero Value.
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The spell also allows the subject to move and attack normally while underwater, even with slashing weapons such as axes and swords or with bludgeoning weapons such as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The ''freedom of movement'' spell does not, however, allow water breathing.|
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eternal=|
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class1=Might Domain|
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class1level=4|
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class2=|
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class2level=|
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class3=|
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class3level=|
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nocat= 1
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}}
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=== Freezing Glance ===
=== Freezing Glance ===
{{d20rSpell|
{{d20rSpell|

Revision as of 23:09, 18 August 2014

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