D20r:Spells

From Fax Encyclopedicus

Jump to: navigation, search
(fog cloud)
(forceful hand)
Line 5,353: Line 5,353:
}}
}}
-
===forceful hand===
+
===Forceful Hand===
 +
{{d20rSpell|
 +
name=Forceful Hand|
 +
desc=Force|
 +
time=1 standard action|
 +
range=Medium (100' + 10'/level)|
 +
target= |
 +
area=|
 +
effect=One hand of force|
 +
dur=1 round/level (D)|
 +
save=None|
 +
SR=No|
 +
rules=''Forceful hand'' creates a Large magic hand that appears between you and one opponent. This floating, disembodied hand then moves to remain between the two of you, regardless of where you move or how the opponent tries to get around it, providing cover (+4 AC) for you against that opponent. Nothing can fool the hand—it sticks with the selected opponent in spite of darkness, invisibility, polymorphing, or any other attempt at hiding or disguise. ''Forceful hand'' also pursues and pushes away the opponent that you designate. Treat this attack as a bull rush with a +14 bonus on the Strength check (+8 for Strength 27, +4 for being Large, and a +2 bonus for charging, which it always gets). The hand always moves with the opponent to push that target back the full distance allowed, and it has no speed limit.
 +
 
 +
A ''forceful hand'' is 10' long and about that wide with its fingers outstretched. It has as many hit points as you do when you're undamaged, and its AC is 20 (-1 size, +11 natural). It takes damage as a normal creature, but most magical effects that don't cause damage do not affect it.
 +
 
 +
The hand never provokes attacks of opportunity from opponents. It cannot push through a ''wall of force'' or enter an ''antimagic field'', but it suffers the full effect of a ''prismatic wall'' or ''prismatic sphere''. The hand makes saving throws as its caster.
 +
 
 +
''Disintegrate'' or a successful ''dispel magic'' destroys it.
 +
 
 +
Any creature weighing 2,000 pounds or less that tries to push past the hand is slowed to half its normal speed. The hand cannot reduce the speed of a creature weighing more than 2,000 pounds, but it still affects the creature’s attacks.
 +
 
 +
Directing the spell to a new target is a move action.|
 +
eternal=|
 +
class1=Might Domain|
 +
class1level=6|
 +
class2=|
 +
class2level=|
 +
class3=|
 +
class3level=|
 +
nocat= 1
 +
}}
 +
 
===foresight===
===foresight===
===freedom===
===freedom===

Revision as of 21:46, 18 August 2014

Personal tools
Google AdSense