D20r:Spells

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(fireball)
(flame arrow)
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nocat=1
nocat=1
}}
}}
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===flame arrow===
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===Flame Arrow===
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{{d20rSpell|
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name=Flame Arrow|
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desc=Eternal, Fire, Ray|
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time=1 standard action|
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range=Medium (100' + 10'/level)|
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target=One creature|
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area=|
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effect=Ray|
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dur=Instantaneous; see text|
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save=None|
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SR=Yes|
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rules=An arrow of fire bursts towards your target. If you succeed on a ranged touch attack, the target takes 1d6 fire damage per Caster Level and is set on fire.
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You may maintain your concentration on this spell as a swift action: each round you do so, you may maintain the barrage of arrows on your chosen target up to a maximum number of rounds equal to your level, inflicting an additional 4d6 fire damage (and relighting them on fire if necessary) at the end of your turn each round. If you do not have line of effect to your target at any point, you must make a new attack roll once you regain line of effect to continue dealing damage with this spell to your target. As long as you have not lost line of effect to your target (even temporarily, such as your target moving around a tree), you do not need to make a new attack roll. If you do not have line of effect to your target at the end of your turn, the spell ends.|
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eternal=As above, except the duration is "instantaneous" and only inflicts the initial damage: you may not maintain focus on the target.|
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class1=Promethean Magic|
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class1level=3|
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class2=|
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class2level=|
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class3=|
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class3level=|
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nocat= 1
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}}
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===flame blade===
===flame blade===
===flame strike===
===flame strike===

Revision as of 18:16, 18 August 2014

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