D20r:Spells

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(fire seeds)
(fire shield)
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===fire shield===
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===Fire Shield===
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{{d20rSpell|
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name=Fire Shield|
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desc=Cold, Fire, See Text|
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time=1 standard action|
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range=Touch|
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target=Creature touched|
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area=|
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effect= |
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dur=1 round/level (D)|
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save=Fortitude negates (harmless)|
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SR=Yes (harmless)|
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rules=This spell wreathes the target in flame and causes damage to each creature that attacks it in melee. The flames also protect the creature from either [Cold] or [Fire] effects (your choice).
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Any creature striking the target with its body or a handheld weapon deals normal damage, but at the same time takes 1d6 points of damage, +1 point per caster level (maximum +15). This damage is either cold damage (if the shield protects against fire-based attacks) or fire damage (if the shield protects against cold-based attacks). If the attacker has Spell Resistance, it applies to this effect. Creatures wielding weapons with reach are not subject to this damage if they attack the target.
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The subject of the spell also gives off light equal to half the illumination of a normal torch (10 feet).
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''Warm Shield:'' The flames are warm to the touch. The subject takes only half damage from and gains the evasion ability against [Cold] effects. This version of the spell has the [Fire] descriptor.
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''Chill Shield:'' The flames are cool to the touch. The subject takes only half damage from and gains the evasion ability against [Fire] effects. This version of the spell has the [Cold] descriptor.|
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eternal=|
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class1=Cold Domain|
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class1level=3|
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class2=Fire Domain|
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class2level=4|
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class3=Promethean Magic|
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class3level=4|
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class4=Protection Domain|
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class4level=4|
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class5=Sun Domain|
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class5level=4|
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nocat= 1
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}}
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===firestorm===
===firestorm===
===fire trap===
===fire trap===

Revision as of 17:25, 18 August 2014

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