D20r:Spells

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(elemental swarm)
(endure elements)
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===endure elements===
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===Endure Elements===
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{{d20rSpell|
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name=Endure Elements|
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desc=Abjuration|
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time=1 standard action|
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range=Touch|
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target=Creature touched|
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area=|
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effect= |
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dur=24 hours|
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save=Will negates (harmless)|
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SR=Yes (harmless)|
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rules=A creature protected by ''endure elements'' suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between -50 and 140 degrees Fahrenheit without having to make Fortitude saves. The creature's equipment is likewise protected.
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In addition, when cast, the caster can select cold, fire, or electricity: the touched creature gains resistance 1 to that energy type for the spell's duration.|
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eternal=|
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class1=Alchemy|
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class1level=1|
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class2=Cold|
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class2level=1|
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class3=Jotunnskyn|
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class3level=1|
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class4=Promethean Magic|
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class4level=1|
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class5=Raghnialt's Kiss|
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class5level=1|
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class6=Storm|
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class6level=1|
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class7=Sun|
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class7level=1|
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class8=Weather|
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class8level=1|
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nocat= 1
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}}
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===enervation===
===enervation===
===enlarge person===
===enlarge person===

Revision as of 21:15, 12 August 2014

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