D20r:Spells
From Fax Encyclopedicus
(→delay poison) |
(→delayed blast fireball) |
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- | ===delayed blast fireball=== | + | ===Delayed Blast Fireball=== |
+ | {{d20rSpell| | ||
+ | name=Delayed Blast Fireball| | ||
+ | desc=Fire| | ||
+ | time=1 standard action| | ||
+ | range=Long (400' + 40'/level)| | ||
+ | target= | | ||
+ | area=20' radius spread| | ||
+ | effect= | | ||
+ | dur=Instantaneous| | ||
+ | save=Reflex half| | ||
+ | SR=Yes| | ||
+ | rules=This spell functions as ''fireball'' except as noted here. | ||
+ | |||
+ | ''Delayed blast fireball'' deals 1d8 damage per Caster Level to all creatures within its area, offering a Reflex save for half damage. | ||
+ | |||
+ | The glowing bead created by ''delayed blast fireball'' can detonate immediately if you desire, or you can choose to delay the burst for as many as 5 rounds. You select the amount of delay upon completing the spell, and that time cannot change once it has been set unless someone touches the bead. If you choose a delay, the glowing bead sits at its destination until it detonates. A creature can pick up and hurl the bead as a thrown weapon (range increment 10'). If a creature handles and moves the bead within 1 round of its detonation, there is a 25% chance that the bead detonates while being handled.| | ||
+ | eternal=| | ||
+ | class1=Fire| | ||
+ | class1level=7| | ||
+ | class2=Promethean Magic| | ||
+ | class2level=7| | ||
+ | class3=| | ||
+ | class3level=| | ||
+ | nocat= 1 | ||
+ | }} | ||
+ | |||
===demand=== | ===demand=== | ||
===destruction=== | ===destruction=== |