D20r:Spells

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(death ward)
(deathwatch)
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===deathwatch===
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===Deathwatch===
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{{d20rSpell|
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name=Deathwatch|
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desc=Detection|
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time=1 standard action|
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range=30'|
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target= |
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area=Cone-shaped emanation|
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effect=|
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dur=10 minutes/level|
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save=None|
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SR=No|
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rules=You can determine the condition of creatures near death within the spell's range. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), undead, or neither alive nor dead (such as a construct).
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''Deathwatch'' sees through any spell or ability that allows creatures to feign death, but cannot see through ''invisibility'' or similar effects: you must be able to normally detect the creature in order to determine its status with ''deathwatch''.|
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eternal=|
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class1=Death|
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class1level=1|
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class2=Life|
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class2level=1|
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class3=Thanaturgy|
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class3level=1|
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nocat= 1
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}}
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===deeper darkness===
===deeper darkness===
===Deflecting Daggerveil===
===Deflecting Daggerveil===

Revision as of 01:03, 7 August 2014

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