D20r:Spells

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(cure serious wounds)
(cure critical wounds)
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nocat= 1
nocat= 1
}}
}}
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===cure critical wounds===
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===Cure Critical Wounds===
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===Cure Serious Wounds===
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{{d20rSpell|
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name=Cure Serious Wounds|
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desc=Eternal, Healing|
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time=1 standard action|
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range=Close (25' + 5'/2 levels)|
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target=One creature|
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area=|
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effect= |
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dur=Instantaneous|
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save=Will negates (harmless)|
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SR=Yes (harmless)|
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rules=When you cast this spell, the targeted creature immediately heals an amount of Hit Points equal to three times your highest mental ability score (Intelligence, Wisdom, or Charisma) or to three times their Constitution score, whichever is higher.
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You may voluntarily reduce the range on this spell to "Touch". If you do so, the touched creature also heals an additional amount of Hit Points equal to twice your Hero Value.|
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eternal=As above, except the range is reduced to "Touch", and the touched creature heals 5d8 Hit Points, plus your Hero Value.|
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class2=Healing|
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class2level=4|
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class3=Life|
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class3level=4|
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class1=Eternal|
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class1level=5|
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nocat= 1
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}}
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===cure critical wounds, mass===
===cure critical wounds, mass===
===Cure Light Wounds===
===Cure Light Wounds===

Revision as of 17:07, 5 August 2014

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