D20r:Spells

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(cure light wounds)
(cure moderate wounds)
Line 2,564: Line 2,564:
===cure light wounds, mass===
===cure light wounds, mass===
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===cure moderate wounds===
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===Cure Moderate Wounds===
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{{d20rSpell|
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name=Cure Moderate Wounds|
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desc=Eternal, Healing|
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time=1 standard action|
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range=Close (25' + 5'/2 levels)|
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target=One creature|
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area=|
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effect= |
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dur=Instantaneous|
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save=Will negates (harmless)|
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SR=Yes (harmless)|
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rules=When you cast this spell, the targeted creature immediately heals an amount of Hit Points equal to one and a half times your highest mental ability score (Intelligence, Wisdom, or Charisma) or to one and a half times their Constitution score, whichever is higher (round down).
 +
 
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You may voluntarily reduce the range on this spell to "Touch". If you do so, the touched creature also heals an additional amount of Hit Points equal to your Hero Value.|
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eternal=As above, except the range is reduced to "Touch", and the touched creature heals 2d8 Hit Points, plus your Hero Value.|
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class1=Healing|
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class1level=2|
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class2=Life|
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class2level=2|
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class3=|
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class3level=|
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nocat= 1
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}}
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===cure moderate wounds, mass===
===cure moderate wounds, mass===
===cure serious wounds===
===cure serious wounds===

Revision as of 17:01, 5 August 2014

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