D20r:Spells

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(Chill Metal)
(chill touch)
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===chill touch===
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===Chill Touch===
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{{d20rSpell|
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name=Chill Touch|
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desc=Cold, Entropy, Eternal|
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time=1 standard action|
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range=Personal|
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target=You|
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area=|
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effect=|
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dur=1 round/level|
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save=Fortitude partial; see text|
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SR=No|
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rules=You gain a touch attack for the duration of this spell. Touching a creature inflicts 1d6 points of cold damage, plus 1 point of entropic damage per caster level (maximum +15). A successful Fortitude save negates the cold damage. You may make a touch attack as part of casting this spell.
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Casting another spell while this one is active immediately ends the effect.
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Undead creatures you successfully strike with your touch attack do not take the entropic damage but instead must make a Will save or flee, panicked, for 1d3 rounds. As this is not a [Morale] effect, undead are not immune to this panicking.|
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eternal=This spell functions identically when prepared as an eternal spell, except the duration is "1 round".|
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class1=Cold|
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class1level=1|
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class2=Eternal|
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class2level=1|
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class3=Thanaturgy|
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class3level=|
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nocat= 1
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}}
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===Choking Dust===
===Choking Dust===
{{d20rSpell|
{{d20rSpell|

Revision as of 16:49, 4 August 2014

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