D20r:Spells

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(arise)
(armor of darkness)
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===armor of darkness===
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===Armor of Darkness===
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{{d20rSpell
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  | name = Armor of Darkness
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  | desc = Abjuration, Darkness
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  | class1 = Darkness
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  | class1level = 4
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  | class2 =
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  | class2level =
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  | time = 1 standard action
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  | range = Touch
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  | target = Creature touched
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  | dur = 10 minutes/level
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  | save = None
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  | SR = No
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  | flavor =
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  | rules = This spell envelops the warded creature in a shroud of shadows. The shroud can, if the caster desires, conceal the wearer's features. In any case, it grants the recipient a +3 deflection bonus to Armor Class plus an additional +1 for every four caster levels (maximum bonus +8). The subject can see through the armor as if it did not exist and is also afforded darkvision with a range of 60 feet. Should the subject already have darkvision, they instead increase the range of that darkvision 30 feet. Finally, the subject gains a +2 bonus on saving throws against any spells or effects with the [Light] or [Radiant] descriptors.
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  | eternal =
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}}
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===Armor of Earth===
===Armor of Earth===
{{d20rSpell|
{{d20rSpell|

Revision as of 20:33, 4 February 2014

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